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Fraterkes

2,646 karma · joined July 20, 2016

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Fraterkes··on The Mathocalypse
Having stuff explained to you in patronizing tones? How horrible Scott!
Fraterkes··on City building games have a Soul Problem pt.2
In the past “why don’t games look like my mockup??” was annoying, but at least required some effort / talent. We didn’t know how good we had it.
Fraterkes··on Using any C++ library in Godot
Lots of things right too, thankfully
Fraterkes··on Using any C++ library in Godot
For C# there’s basically nothing in engine, so you’d use Rider or Superluminal. Which is fine, Godot can have a bit too much nih imo
Fraterkes··on No Sloptober
The responses here, and discussions on hn more broadly, make me feel like ai use is something that people are uniquely insecure about.
Fraterkes··on NASA’s Mars Sample Return mission is dead
Do we really need to frame China’s succes here in terms of American decline? Do you think everyone outside the US views the moonlanding as a black page in history?

It’s fine to talk about a “race” if jingoism is the thing that gets most people on board with funding Nasa. But we ought to know better.

Fraterkes··on Astra and Fable still hack on simple variants of alignment evals from 2025
If it’s GENERIC reward seeking behaviour, why does alignment work sometimes? Why can we give a decent LLM a goal with a set of constraints and have it stay within those constraints fairly often?
Fraterkes··on Fuck it, make it anyway
These articles are frustrating on HN because it's quite common for programmers to tinker on small projects in solitude, so when artists complain about ai you get all these "just make stuff for your own sake, or where you in it for the fame?" reactions.
Fraterkes··on Fuck it, make it anyway
One of the big points of art is expressing something to other people. Tired of this sort of shallow dismissal where wanting recognition, or for your art to reach people is cast as a kind of vanity that real artists ought to get over.
Fraterkes··on Silicon Valley Is Transforming the Military-Industrial Complex
Social ills whose minds are pure machinery! Social ills whose blood is running money! Social ills whose fingers are ten armies!
Fraterkes··on Silicon Valley is transforming the military-industrial complex? (2024)
Little slip of the mask here where we seamlessly transition from the perspective of an American working for an American tech company to someone living in a country neighbouring Palestine.
Fraterkes··on On Really Trying (2009)
I don’t know if it’s the fault of your parents’ parenting style, but there’s a kind of shortsighted meanness in this comment that has been the source of vast amounts of human suffering throughout history.
Fraterkes··on Is mathematics about to enter the conservatory?
Before AI it was possible to "express" yourself to someone else by recommending them a piece of art you liked. There's a lot of art in the world, expressing many different things, so you could actually get across something very specific by being a good curator / recommender. But nobody would seriously claim that they were actually creating, painting with a broader brush at a "book level" instead of a "word level" when they were just curating good novels.
Fraterkes··on Caltech Mathathon – first hackathon ever devoted to research level mathematics
Did you read the article? This is not a hackathon where you build software, it’s one where you’re trying to get a model to make progress on a frontier math problem. The point is that that activity may not map well onto the shape of a hackathon
Fraterkes··on An Alien Mind
Right, but currently the USA is still pretty far ahead. If you're in a race and the person who's in the lead by a large margin says "this is getting out of hand, how about we take a break?" isn't it obviously in the interest of the disadvantaged party to agree?

And if one of the parties can put a stop to the race like that at any time, is it really an arms race? The current balance between the US and China when it comes to AI strikes me as much more lopsided than the balance between the US and the USSR when it came to nuclear weapons.

Fraterkes··on An Alien Mind
What I'd like these people to (publicly) grapple with is the following:

The results of the past few years of ai development have been disruptive largely in the area of white-collar work. Comparatively the results in ie ai-enabled medical advancements have been modest (AlphaFold being an exception); I think it's telling that the main achievement touted here is providing people with cheap medical counseling.

So if we pause here we're essentially at a point were the most salient results of our great Ai leap-forward are the vast disruption and increase in precarity in the job-market, while achieving hardly any of the frequently touted ultimate benefits (https://darioamodei.com/essay/machines-of-loving-grace).

Fraterkes··on An Alien Mind
The point of the comment you're responding to is that it is at this point hardly an arms race: The frontier of ai development is happening completely inside 2 American companies, the most significant results outside America mostly involve (impressive!) distillation, which means their progress is conditional on progress of the big closed source models.

So if the race here is between 2 American companies, this is obviously something that can be resolved with legislation, ie a solution that doesn't depend on the bargaining power of either party.

An arms race implies that the only solution would be either one side winning decisively, or both parties negotiating peace.

Fraterkes··on U.S. sanctions against the A/I Collective
I don't think a country is well-served by an overly broad definition of terrorism.

You might disagree: the fact that you mention the military "shooting back" when we're discussing a jet-engine being sabbotaged suggests that you believe a state is allowed to be / ought to be disproportionate in its violence towards its citizens.

Fraterkes··on U.S. sanctions against the A/I Collective
Here's my "nuanced" take: If a pro-zionist group were officialy designated as terrorists for spraying paint into a jet-engine I would find that ridiculous too.
Fraterkes··on Inception-style curved map for turn-by-turn directions
Folded cities being primarily associated with Inception instead of ringworlds really shows you pr is everything.
Fraterkes··on Curvature Beziers: Improving on a timeless recipe
I shouldn’t tell you this, cause I’m also working on a font editor, but I’d consider looking into Raph Levien’s Hyperbezier work
Fraterkes··on Mojo 1.0
Significant indentation is why people love python. Can 2 billion people be wrong?
Fraterkes··on The brain may be about to have its Ozempic moment
As an aside, are there any habitual modafinil takers here? I had a period in college where I took it very rarely when I had to cram. Worked pretty well.
Fraterkes··on Defending my own brain against enshittification
Nice! Any tips for finding spaces like that? I guess it's mostly finding coworking spaces that are focused around a specific discipline (I know there are a few gamedev ones for example) so that you already have a lot in common?
Fraterkes··on The Sound and Music of 'Hyper Light Drifter' [video]
Disasterpeace has a bunch of breakdowns of his work on his youtube channel. Including a session about his work on Fez. He's a really interesting guy, both artistically and technically very skilled.
Fraterkes··on Shipping Godot VR and Porting to PSVR2: A Partial Post Mortem
Jolt is essentially the same physics engine that was used in the Horizon games, the performance there should be able to get quite good.

If you're making any kind of even slightly ambitious 3d game you probably need to be using gdextensions (ie writing custom engine-extensions in C++). I'll add that the engine source is very accessible. It's deliberately pretty bare C++, so if you have a decent amount of C# / C experience you should be able to find your way around it pretty easily.

Unity is a bit better when it comes to performance foot-guns and messiness (and in some ways much worse). Unreal seems to be pretty frictionless for getting something working that looks impressive, but if you're not very experienced performance is going to be a big issue there too (there seem to be very few games made in Unreal that run well on mediocre / older hardware).

Godot's a mess in the sense that it is trying to expand in every direction at once right now. I think it'll be in a pretty different state in 2-3 years.

Fraterkes··on US citizen charged after GrapheneOS phone wipes during airport search
Maybe I should get a thicker skin, but the prevalence of “autistic” as shorthand for “moronically literal-minded” on a place as prudish as hn is a bit surprising.
Fraterkes··on Kill The Cookie Banner
Your condescension is also obviously unhelpful here. Do better.
Fraterkes··on The Dark Night of Mathematics
Sort of a callous thing to say about a person having a crisis of faith so bad they're talking about killing themselves.
Fraterkes··on Networking and the Internet, from First Principles
I think it's perfectly possible that substance-wise this article was entirely written by the author, but comparing the style of the article to the style of the author's comments, I'm personally pretty sure the text has been significantly edited (cleaned up if you like) by ai.

Is that bad? Maybe not! But it's unfair to tar the people here pointing it out as paranoid.

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