268 karma · joined November 2, 2010
After working 9 hours at a full time job, a 45 minute commute home, helping make dinner for the family, cleaning up, playing with the kids, getting them cleaned up for bed, reading with them, putting them to bed, cleaning up the house a little bit, its 9pm.
All I wanted to do is spend a little quiet time with my wife, any motivation to work on personal projects, which may have been fairly strong during the drive home, is now gone, and all I really want to do is spend quiet time with my wife before we had to go to sleep.
So, it had nothing to do with making the day longer, and it had everything to do with the reality that by the time I actually got to the point where I could work on something, it was the least important thing in my life.
Its not true that the pieces will only ever fit in one way.
The reality, I've come to realize after playing with these things quite a lot recently, is that they're simply 'higher-resolution'.
For instance, I have watched this brick (from a Star Wars ship)
http://cosmicbricks.ecrater.com/p/11804345/lego-dark-bluish-...
become variously, a foot, an ear, a beak, part of a dragon's wing, part of a temple, part of half a dozen spaceships of completely bespoke design, part of some sort of epic death dealing mechanized tank/robot thing, and probably several more models where I didn't even notice it.
Whereas I had to be content with "8-bit" round shapes with my old Lego brick pieces, my children and I are able to produce models with much higher resolution - and that're pretty satisfying.
My kids play with these "model" kits by building them as per the instructions, learning a few new construction techniques in the process, playing with the finished model for a day or two, then tearing them apart and applying any new techniques they discovered into their constantly evolving storyline.
Just like Dad did... does...
Really, its the same trajectory as Rails, but targeted at a different problem.
We would distribute burned CDs containing graphic, sound, and video/animation assets to the customers. This was '94, and if I remember correctly blank cds were something like $8-10 each (and the burner must have been close to $1000), and the burning process was so fragile that I'd burn discs at night just to try to prevent any possible issues due to vibration, or power fluctuations, or whatever other gremlins caused burn failures. I think we still had only like an 75%-ish success rate.
Fun time, though.
I worked, at that time, for the largest Amiga dealer in the US, and we built a couple hundred multimedia display kiosks using CD32s and Paravision SX-1s. We had no trouble getting them (well, other then the usual Commodore supply issues of the time).
Oh, wow, found an old email about this:
http://www.howtomakeanimations.info/cd32sx1mm300-problems
freaky.
But, the actual technology is 2nd to the experience of the lifestyle.
Taken down by a flaw in their hosting environment.
She's into 3 and 4 page programs now, with multiple actors, and fairly deep storylines.