367 karma · joined November 2, 2014
We are indeed cookieless, and don't use IP-based tracking either, though we do screen IPs if you're using our IP-screening functionality to keep your teams internal data out of your analytics (optional). We also suppress data capture of sensitive data client-side by default, particularly helpful to ensure session recordings don't accidentally scoop up personally identifiable text-based data, and there are lots of other ways to fine-tune which data you do and don't want to capture.
If you'd like a demo some time feel free to get in touch via hello@squeaky.ai :) Also happy to chat about alternatives and their pros and cons, the privacy-first analytics space is heating up nowadays!
There's also a feedback item in the nav if you catch any other things, and do let me know if you'd like a demo or any other help getting started ( *・∀・)ノ゛
Mobile session capture is technically possible using the approach we're using i.e. not screen recording but just tracking events and DOM changes and they rebuilding that. We looked into it but it was out of scope for now as we're just a two person team. Fullstory already solve for mobile, as do a few other competitors, perhaps you can find out a little from googling their approach?
In terms of privacy, for the web we can mask form inputs by default, and otherwise you can just add tags to elements you don't want to track and then the script ignores them client-side.
If you would like a demo of Squeaky then let me know, there's a demo booking page on the website - I'd also be really interested to learn about Microsoft Clarity from you too :)
I have actually written a short blog post about it if you're interested I can share a link.
We experimented with live sessions but weren't happy it was real-time enough to be more meaningful than after a short time delay, it's in our backlog to revisit when we can spend time on performance though!
At the moment it's not set to be triggered for specific sessions, none of our early users have requested that but it would be pretty easy for us to implement :) At the moment we're letting our most engaged users take a very active role in determining what comes next e.g. we rolled out IP screening (all happens client-side) and email/domain name screening yesterday as per a request we received yesterday morning. If you sign up we could get triggered recordings in for you super fast ;)
No open API access, we have discussed it though. Recording link sharing with private, or public links, and mp4 and gif (snippets) export is next up.
Sounds like you're a FullStory user at the moment, which features do you currently get the most value from?
Otherwise, at the moment I'd say Fullstory and Hotjar are both definitely more feature-packed, having been around a lot longer. Squeaky is faster and, though it's subjective, the UX is considerably better imho :)
We've got big plans going on in the background to offer predictive analytics too, but that's very much a work in progress!
For example, our first winner plans to spend their funds as such:
"I'll be able to pay for the CI/CD pipeline for the next billing cycle, this lets me route the amount planned for that cost into the referral program which will, hopefully, help the platform acquire more users."
Essentially by choosing this project as their winner, the community has enabled the startup to cover some of their core operational costs so they can experiment with a new marketing/sales channels. This is exactly what we were hoping HackerStash could do :)
At face value 'points' can lead to distorted incentives, but we're working hard to ensure that altruistic behaviour is most rewarded. Second to altruism is evidencing clear progress in your own project, with some big features coming in the next few weeks to support that. In fact I'd say the later is our current weakness but not for lack of attention, just we've decided we'll learn and iterate faster with more eyeballs on the product, users in the contest etc.
Thanks so much for the feedback, also glad to hear you like the UI!
Curious about what you're working on now, feel free to come join HackerStash and share your progress ;) haha
In terms of benefits our end, all money from subscriptions goes straight into the prize pool and back out to the communities favourite projects each week. The main reward at the moment is the times when we genuinely see people helping one another. In the future if it can generate income for us that would be cool but we don't really know how that would even be possible - for now so the community comes first :)
Loved your breakdown of gamification motives, it's a really helpful perspective, thanks. If you have ideas for how something like HackerStash could offer the benefits of gamification without risking incentives that eventual lean in favour of the company itself that would be awesome!
Regarding your early point, obviously there is a industry built around waste disposal - but the problem is still that we are creating types of waste that are destined for landfill. The fact there is this option to put it in the ground is a barrier to solutions for how we package our products, which chemicals we use, what we actively recycle etc.