958 karma · joined February 28, 2017
The good landlords aren't pulling out every technically not illegal trick to make more money because they value things more than just being in the clear legally, but they do value being in the clear legally. The slimy landlords don't care about other effects, as long as they are legally in the clear. If you increase punishment/enforcement of the laws, you will hit both the good and the slimy landlords harder, with the slimy ones still taking a lead because they don't care about factors like a good reputation or having a clean conscious (yes, I'm somewhat stereotyping the good and slimy groups).
That the slimy ones know and practice working around the law may even mean that the good landlords get hit harder from a crackdown. In some way the government can't focus on the slimy landlords because by their very being they avoid government focus more than the good landlords.
This made me start wondering something... at what point can something be attributed to intent? When did the first intent arise? If humans are blobs of matter following the laws of physics, why can we possess intent when nature cannot? What is the simplest process which can have intent?
This is probably just a restatement of an existing problem like where does intelligence come from. Just a random though I had reading your post.
(Ignoring for the moment state level tyranny of the majority.)
Fairly enforcing every law on the books regardless of a person's income or gender and ending plea deals, which would tie up the court systems, would create a disaster. But it is something we need, because the law as is, where everything is illegal and the police target whomever makes them mad is even worse of a disaster. (Yes, police do consistently enforce some laws, like no murder, but there are far too many laws on the books police pick and choose to enforce as it suits their prejudices).
>with a lot of very costly court cases and headaches for the various agencies tasked with enforcement.
Sounds good to me. When those agencies are so low on budget they can't enforce the laws and people get sick enough of the status quo they elect law makers who'll actually remove bad laws, then we will end up better off.
If I point out that the vast majority of criminals are men, that is simple fact. If I suggest it might be because of something related to being male, few would call that hate speech and few would bring up alternatives such as bias in the legal system. Only when I get to the point of saying all males should be treated as criminals will I get significant push back of people saying that I'm wrong.
Now, replace gender with some other demographic, and people become much more hostile to my points, and I am considered to be dancing much closer to the line of hate speech.
What about if I have legitimate criticism? There are many legitimate criticisms of some sects of different religions. If I happen to speak to broadly, say using Christian or Protestant when I'm really talking about Calvinist, should that really count as hate speech? Or should someone ask if I'm really generalizing the larger group and give me a chance to qualify which subsection I'm speaking about?
Almost any scientific finding should be ended 'but more research is needed to be certain'. Perhaps the question to ask is why isn't this getting more research, given just how important the topic is to the lives of so many people. All of the questions you raise can be tested with further research, so why aren't they? Why is some of the best data (best is not to be confused with good, as best is relative) from dating web sites?
Take doing interviews (since I think that will be less controversial of a median to talk in). There is general advice on what one should do for an interview. It may be that you will be interviewing with someone whose opinion of you will go up when the see you in a t-shirt and flip flops, but when asked advice on what to wear to an interview we still tend to give advice based on the averages of wearing somewhere between business casual to business formal. We even stereotype different types of business culture (mobile startup vs international bank), and rarely do people point out a lack of peer reviewed studies or that there will be exceptions (or if they point out exceptions, they do it in addition to, instead of as a counter of, the standard advice).
>Before it was paid very well, being a "computer science programming nerd" had a very low status in general society.
Being very stereotypical and based on anecdotal evidence, but it still seems pretty low status (in the overall culture) despite the money to be made.
So you are saying that government employees are greater at serving the people who actually matter. Not the people who should matter, but the people who do.
Imagine a startup that focused on its customers' customers (maybe once or twice more removed) instead of the people paying it. Would anyone be surprised if it gets out competed by a different startup focusing directly on their customers, even if at the cost of their customers' customers?
This isn't unique to government. I've seen private organizations where employees will make choices that benefit their own department at the cost of the overall organization. I sometimes wonder if a natural selection-esque drive behind this is the reasons that inefficiency grows as organizations grow.
> We should pay market rates, but we should pay them for market quality.
I think this would fix a lot of problems, but implementing it is going to be a nightmare because it isn't just the rank and file employees who you need to do this for. You almost have to start at the top, and from what little I've worked with governments, you are looking as a massive cycling of employees and a large loss of institutional knowledge. Also, given that much of how any government agency works is dictated by some of the same people who would be replaced under this, you are looking at having to pay people much more than even going market rate because of the extra costs of working the position.
For example, hiring good government IT is not just going to mean having to pay market wages, but also having to account for paying people to work in dead languages and eldritch abominations built by poorly managed contractors who often still have rights to the software that prevent the government employees from doing major changes (lots of contract security).
What is missing is that people were still able to play minecraft without the market, even on the given server. Did like the price? Then go mine your own, with the same chance of getting it as you would in the vanilla version.
The only person who did anything bad (which I think may still be arguable, but lets just say the only one who did anything bannable) was the one duping the items.
If anything, the tax they implemented in the 1.7 server was worse than the market takeover of the 1.6 server because it wasn't something a person could opt out of and forced an effective black market.
It wouldn't be exactly something that can be done overnight, but it wouldn't be impossible. Depending upon how strongly they implement the laws, it would kill currencies that don't offer protection from being tainted.
How does one account for the potential of Hollywood accounting when looking as just a few top numbers? If you look at the cost verses income of movies using the same standards, most box office hits were financial disasters, no?
Sometimes I look through new releases, and if I see something I like, try it out and review it. Yes, this is often filled with lots of bad games. Other times I look through new games on a given category, and only pay attention to the ones positively rated. This gets rid of all the shovel ware.
But most often when I am looking at a new indie game, I have gotten the recommendation from somewhere else. Often friends or reddit.
I can't think of a better system that would allow something like alpha Minecraft of Dwarf Fortress while stopping shovel ware. I've even found some RPG maker games that were great, but can be impossible to tell apart from all the bad ones. Maybe it exists, but centralized curation is not it.
Also, the current system allows those who want centralized curation to have it. You just follow self appointed curators you like. The benefit is that if you stop liking them or want to follow more than one, you are free to. You can't just pretend all the games they don't curate don't exist, which is what happens if there was a centralized curation in place.
>Console makers aren't interested in making devices that sell at super thin margins and provide zero incremental revenue because they get bought by a homebrew crowd that won't buy into the ecosystem.
But are they really a threat, and are they a big enough threat to be worth spending the time and money to lock out?
I would say this is pretty much the case.
Even the simplest most abundant resources takes time to harvest. And that rare resources take much longer to fine, and can be much more dangerous to gather (requiring people to suit up with a set of expensive gear that they could lose in the process).
What makes different servers so diverse is that mods can drastically change the underlying cost and risks of gathering material. There is a turtle mod that allows you to program a turtle to mine resources for you. While it is kinda slow, it runs steadily without intervention and can quickly strip mine an area to provide you with plenty of resources. But it can't farm animal items like wool, so it significantly lowers the time investment of ores while not at all impacting animal product costs.
The consequences don't impact real life, you can leave at any time, and in most cases it is very simple to recover, even if not fully.
I think the real interesting morality starts happening when it does impact real life. For example, someone in a poor country farming items to sell on the black market as a way to make real life currency they need to live. I've read about (though am not really sure about the authenticity) of gold farmers in places like Venezuela doing this to survive.
What happens when killing and looting someone in a game actually costs them a meal in real life (even if the real money trading is banned, a rule is only as good as it is enforced)?
The server we were on was much smaller, and while there was an economy, it was never to the point that B would buy from A just to resell at a higher price than A was selling.
One game that fascinates me with its economy is Path of Exile. It tried to do away with gold, and in doing so gave evidence that there will always be some sort of currency. Granted, I think this was already shown in Diablo 2 when, because of the gold cap being far below the value of the best items, a second organic currency economy was born trading in runes (I think it was runes, its been a long time).
As I said, it is just a conspiracy theory, but leaving the power port to transfer data as well as power in the SNES classic after the same design allowed massive hacking of the NES classic does give a slight nod towards the theory.
Social expectations of games, knowledge about games, information sharing about games, and platforms that allow this knowledge to propagate have made it so I can't see this as being any threat at all.
Add in that we are talking homebrew, so its not like the content will have Nintendo's stamp of approval on it nor accessible to the average user, and the line of reasoning seems completely invalid.
Though it wouldn't be the first time a company did something for reasons that were no longer valid.
Don't think I've seen this idea explored before. Maybe the numbers show it is completely idiotic (I did basically come up with it in the shower). Guess its my new conspiracy theory of the month.
Through lobbying of laws that increase their wealth more than others. Tax breaks that give scraps to the poor while giving massive benefits to the wealthy. A legal system that only the rich have a chance of truly navigating.
Ideally it shouldn't matter. One person being rich doesn't make another person poor. But politicians have been for sale for some time, and even basic concepts such a free speech and the open exchange of ideas are strongly tied to wealth in a way that ends up being bad for the little guys.
That HN doesn't result in this reaction (at least not nearly as strongly as other places) means it is one of the places most equipped to discuss it.
But it is possible for the most equipped place to discuss something to still be woefully inadequately equipped to discuss it. The richest person in a room can still be poor.