Even if console gamers are a different breed, I feel like the homebrew crowd is even more different from console gamers than console gamers are from pc gamers.
>Console makers aren't interested in making devices that sell at super thin margins and provide zero incremental revenue because they get bought by a homebrew crowd that won't buy into the ecosystem.
But are they really a threat, and are they a big enough threat to be worth spending the time and money to lock out?