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Baron_Von_Meats

60 karma · joined April 2, 2017

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Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Haha, and even that is putting it lightly ;)

I've had some friends volunteer to help but they never seem to pan out so perhaps it's time I got a professional :)

Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Yes, that's a totally valid suggestion. So far the best I've done is make the buttons significantly more usable on mobile. I would love to create a mobile-only layout or an app. I realize this a very important request for a lot of players so I will try to get something working for that soon.
Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Funny enough -- while fixing this, I found out that you can just sign up without an email and then immediately go to your profile page and add your email with less strict validation. Whoops. Well go ahead and use this as a workaround for now!
Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
So because my game is hosted on Heroku, there are some banned IPs that facebook has blacklisted that Heroku uses. I did give it a shot earlier in development but perhaps I can get it working with google login! :)

I'm aware of the proxy services that heroku provides but it wound up being a lot of setup for something that I could probably replace with something like google logins if I wanted. Sounds like people would like it!

Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Yeah, I tried to shrink the tutorial as much as I could to just be the core gameplay elements. Nothing fancy. When I was first showing the game to people they would have a really hard time knowing what to do in a real game so I figured this was better than being totally confused when they do play :(

Sound definitely matters in the gaming experience, a part of me is torn because I hate websites that make noise when I didn't ask them to, but I suppose this is a game so people can expect it, and maybe I can have it off by default?

With the way the game is set-up currently, you only get the end result of a user's turn. One day I do hope to have a turn history or previous-turn display though.

Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Oh, whoops! I had figured Show HN was more about the discussion but that's a great suggestion, since people can come comment on it anyways. Thanks for the tip!
Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Yeah that is basically how it works now, and I think I'm gonna do it! (Discussed a little bit in another comment on this thread.) Player's would have to host their own AI but it'd be as simple as sending over the exact same game data that the browser receives and asking for/parsing a response.

What's tricky that I forgot to mention in the other comment is that more information is acquired as moves uncover fog-of-war tiles. So I've been sending a new request every unit-move, rather than once per player-turn. This is fine as the data being exchanged is so small and fast, but just something people might need to account for. I suppose I can also quickly whip up a system to grab all sequential moves from an AI service when fog of war is disabled and save some network traffic.

Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Huh. I hadn't even thought of players hosting their own AI! That would actually be EXTREMELY easy to implement on my end, haha. You are correct, and that's basically what the game is doing already just to my own AI server, so all I would have to do is use a pugged-in url, perform a POST call and then parse the response. What a good idea!

So I guess my to-do list now is: 1) Forgot password feature 2) B.Y.O.A.I. :)

Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Thank you! Yeah it'd have to be only for people who have submitted their email but that's still better than nothing. Guess I know what I'm adding next!
Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
I love that idea! I've had a couple friends express interest, although I'm not sure I'm talented enough to set up a system for player-submitted AI. If the game doesn't work out, though, that's a really wonderful next-project idea :D
Baron_Von_Meats··on Show HN: Meatshields – An in-browser turn-based strategy game
Yeah, I actually completely agree. While it's not something I prioritized during development, perhaps it should be something I prioritize now. I tried to minimize the friction by not requiring any email verification but I realize that's something that's a deterrent to some players.
Baron_Von_Meats··on Show HN: Meatshields – A free, online, turn-based strategy game
Yeah, a lot more than I was expecting which was probably super naive of me
Baron_Von_Meats··on Show HN: Meatshields – A free, online, turn-based strategy game
Oh wow, the poor server is having trouble handling the new traffic! Thanks for checking it out though! Will try to resolve asap