Show HN: Meatshields – An in-browser turn-based strategy game
So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input.
Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the AI's threat-weighing algorithm, Completely redid the tutorial system, Added some real basic (and I mean BASIC) "animations", Redid the in-game UI (several times), And most importantly, HUNDREDS OF BUG FIXES.
For everybody who didn't see the original thread, Meatshields is a free, online, turn-based strategy game I made that is heavily inspired by Advance Wars. Those games took a very long time to complete in-person so I wanted to build a similar game online where players had many games going on at the same time and would log on once or twice a day to take their turns.
If anybody has any suggestions or bugs they encounter, please feel free to post them here. Otherwise, I hope everybody likes the game, and thanks again for the help!