This is actually very interesting.
However, I still am left with the feeling that you have reached this conclusion by means of more than three decades of practicing both the right thing and the wrong thing as well (we all make mistakes, etc).
So basically, how did you realized that "Plans are useless, but planning is indispensable" if not precisely by trying to plan, and then observing it's uselessness?
I could almost bet that you now assume that the architecture will be wrong in a week's time and yet you always find a way to actually make it resilient to this and make it work, otherwise I would have to wonder how did you ever accomplished something if indeed 100% of your architectures was wrong in a week's time.
I.e., this is your experience in your craft. Flowing like water, Bruce Lee would say.
Now, the point I did not get though, is, what exactly are the differences between being a craft or being war?
If it's a craft I kind of assume, like you, that I'll never be able to design the perfect architecture, but only the best architecture that I could have produced at the time. And just strive to get better every time.
If it's war, then it basically means that at any time anything can explode, but then I would be filled with despair all the time I guess. Maybe not. Is this what you refer to? if it's war you have to design assuming it will break very shortly and then work around that? or "make do with what I have" as they say?
Again, very interesting points and I appreciate the discussion since this has been haunting me almost my entire career.
Edit: By the way, I hope you don't me if I quote you. Those are some nifty points right there.