Still no exceptions, though.
The thing is, when you have a single codebase that is maintained by thousands of engineers, you have to make concessions. There is no place for "rockstar programming": everything must be, in a sense, bland, so that it blends seamlessly into the work of thousands of others.
I don't really understand organisations that still use C++ in 2014 but then knock out such fundamental parts of its functionality, but then looking at the design priorities for Go, clearly at least some people at Google have very different preferences to my own, so YMMV etc.
In any case, the decision was made, and we have millions of LOC where every single API is built with the assumption "No exceptions here." In that context, introducing exceptions seems suddenly a lot more trouble than its worth. Well, YMMV, and in any case I'm not a decision maker so what do I know.
* BTW, I think "a single codebase maintained by thousands of engineers" is the single best thing I found in Google, as it opens up infinite possibility of learning new tricks, new APIs, and sometimes new projects. (Of course, everybody complains that every API is implemented at least three times, but imagine how worse it would have been if every project had its own codebase.)
Also no exceptions implies no failing constructors which is plain ugly as a constraint.
In general if you're going to work with other people I believe you need to be a bit flexible on coding with them rather than trying to be hard headed about your own style. It's important that people not be surprised when they work with your code.
* Don't use var
* Don't use dynamic
or even better,
"You've only got .NET 2/3 installed"