From this same article, here is the co-head of the studio that wanted to produce Myst.
> “I don't think people realize the true cost of developing games,” Anderson says, having used Kickstarter to partially fund two of Cyan’s past titles. “A million dollars seems like a ton of money, but it doesn't even come close to covering the full cost of a production like Anglerfish.”
Thanks for making me checkout in detail Blue Prince.
I don't understand why an article can say that a random dude has built a Myst-like game for what looks like less than a million, and then the very same article is about an indie studio, which says "nah, need more than that".
I mean, what I understand is that: you CAN make a Myst-like game for less than 1 million (see Blue Prince), you just cannot be sure that you will make the money back. Also, financing is easier when money is free.
In which case sure, I understand it. But please read the title, read the article, come back here and pls join me in a petition to add /s to the title.
Because obviously the author is implying "nah Anderson, YOU cannot make that game, check Blue Prince ;) ". Right?