Incidentally, I recently replayed Loom, from a bit before that era. It's still a lovely, wonderful game! Such a shame the fan-made sequel (Forge) seems to have died.
Incidentally, I recently replayed Loom, from a bit before that era. It's still a lovely, wonderful game! Such a shame the fan-made sequel (Forge) seems to have died.
The built in syntax help, which was incredible, and some example programs (no idea why our laptop had these) let me self-teach.
Now I sit all day and write bare metal firmware, but it feels so empty.
I believe it was reasonably popular back in the day, made money at least. Now it would be almost avant guarde in its slowness I guess. You can't even double click to run. The popular art of yesteryear becomes the high art of today...
Even games were at least partially open (quake) or easily moddable (command and conquer, tribes, etc.) so I went down that rabbit hole soon after.
Also man I really miss BeOS.