"Good Old Piracy" does not (always) help much with incompatibilities arising from running on new machines/OSes.
In fact, today’s graphic possibilities and available monitor resolutions make it possible to accurately and aesthetically simulate an analog CRT monitor with its scanlines and aspect correction (DOSBox Staging). But of course you can just use big sharp pixels.
What I also like in this project is that they also share logs with what they worked on each game, eg for the resident evil series [0]
[0] https://www.gog.com/blog/resident-evil-1-2-3/#:~:text=RESIDE...