The Kinect worked amazingly well but head tracking was a little iffy. So we strapped a smart-phone to the actress's head and used it's compass/gyroscopes to provide fine head tracking :)
There is isn't a lot of footage on the web but check out: http://theflyingsocialnetwork.com/archives/1545
We're using the skeleton provided by the SDK and it doesn't work very well when the person is not facing the camera (which is understandable since it was originally designed for games). Also, the SDK skeleton doesn't seem to have any idea about morphological constraints (e.g. impossible arm rotations). Do you plan/is it possible to improve the skeleton tracking part ?
I will definitely throw it up on github if I don't end up finding something else that already does it.
On a similar note, I have also been looking for something I could use to move my cursor between my monitors. I have a sort of a half-hexagon arrangement using 3 displays and it would be nice to be able to center the cursor on whatever one I am looking at.
I think there are applications out there that sort of do this, though, so I am hoping I luck out.
That looks so much better in quotes, because in my experience only HR, marketing and pointy haired bosses speak like that.
Any chance to get my hands on KinEtre?