> do not start with infocom games
Yeah, the filfre.net historian described how most Infocom games sold in tiny numbers to their fanbase. They are text adventures for the hard-core text-adventure enthusiast. (And that includes Zork II and III.)
> Plundered Hearts
> Hitchhikers Guide
Both these seemed super-linear. If you can't solve a puzzle, you are stuck and you die. Not recommended for newbies imo. (Plundered Hearts is a 'romance novel' rather than the usual d&d shit.)