An alternative to Shapr3D might be: https://www.plasticity.xyz/ which has an interesting license and licensing model (I bought a Studio license at launch, but haven't used it since).
Fortunately, FreeCAD is markedly improved, and for folks who want something light-weight and intuitive, I would recommend trying: Dune 3D as discussed here previously:
https://news.ycombinator.com/item?id=37979758
https://news.ycombinator.com/item?id=40228068
- Plasticity is so expensive because it uses one of the major kernels (SIEMENS Parasolid). Most of the licensing fee actually goes to them. You can find the Show HN post with a much cheaper price before he changed kernels.
- There was a firm called Ondsel that was trying to improve the UX of FreeCAD by selling a fork. It recently folded. One of their employees is trying the same as AstoCAD. The idea is that you fund the development of FreeCAD, and you get the improved binaries before the work lands upstream.
Curious what CAD program (programs?) you are using and what sort of work you are doing and how you are approaching it.
I work at a big company that likes to claim ownership of anything I create while I'm on contract. Fusion is free until you earn more than $1k from your making, but I don't expect to earn anything from it while I'm employed.
This video is a little slow, but it does give you an overview of the UI:
And this one teaches you enough to start making things:
I used 3ds Max in high school and have been a lifelong user of the Adobe suite, so I just needed enough to know where the buttons are and what the core workflow looks like.
I've got a few projects going.
I just moved into a new apartment, and I'd like to sculpt some hangers - one to mount a speaker on the TV, and a pair to hang my old Rock Band guitars on the wall. I think I'm gonna do the engineering in Fusion and then sculpt the aesthetics in Tilt Brush.
Speaking of Rock Band, I've discovered a graveyard of neglected plastic instruments in the game room at work, as well as an open source Arduino/Raspberry Pi firmware that will allow them to work with any game, donglefree. I'm designing a new USB faceplate and brackets to make the new boards fit the existing standoffs, so I can refurbish them.
https://santroller.tangentmc.net
Finally, my new kitchen island has a frustratingly short drawer. I cut the back off it and bought longer rails. I'm designing spacers and jigs to help me keep it square and level as I reinstall the extended version.
My comment from a Reddit discussion on Fusion 360 license changes:
>Translation:
>We have extracted all the beta-testing which we wanted for free out of naïve users
>and are now taking our game over to the other field where we can charge admission.
https://old.reddit.com/r/hobbycnc/comments/itw4d7/autodesk_i...
I'd rather spend a month trying things out with the free thing with lots of reference material than go off on my own path spending hundreds on some indie software that I might only use a few times.
Read through this discourse topic: https://discourse.shapr3d.com/t/why-there-is-no-plan-for-hob...
I don't understand why they do what they do when it comes to pricing.
Not to mention, file formats between packages are sort of interoperable, but often the design history cannot be transferred. It’s not like software land where if a vendor goes down (and the code is reasonably structured), an organization can mostly replace it with substitutes.