This video definitely brought back some memories.
This video definitely brought back some memories.
I have played a lot of Ultima-inspired games though. The Exile and Avernum series by Spiderweb Software [1] are childhood favourites. I also really loved Arx Fatalis [2], a love letter to Ultima Underworld.
PKing had a deleterious effect on the community -- I'll admit -- but I had fun as both a PK and as a victim trying to escape or exact revenge. UO (pre-Renaissance) remains the multiplayer game with the richest social dynamics I've ever played. When they finally got rid of non-consensual PKing they totally destroyed this richness. Instead of behaving like real people in a community who work together to solve their own problems they had the benefit of inviolable game mechanics to protect them.
So people's reliance on one another disintegrated and they stopped engaging with each other. Without the threat of violence to settle things, people became anti-social and had no problem being very rude to one another. It was tragic!
I spent most of my time tracking down the wolves and fighting them. So so so many of them would run away the second anything approaching a fair fight presented itself to them. On my shard, over time there was a group of us representing the spectrum of "good guys" and "bad guys" but who weren't just trying to be assholes who bonded & became friends. When playing in character we'd fight each other. And then when some band of asshat PKs would go around being jerks, we'd out of character join forces and go stomp their ass.