You're saying that humans perform worse on problems that are slightly different than previously published forms of the same problem? To be clear we are only talking about changing variable names and constants here.
It seems some people disagree that that is what the game "Simon Says" is about. I feel like they might play a vastly simplified version of the game that I am familiar with.
There was a recent episode of Game Changer based on this which is an excellent example of how the game leader should attempt to induce errors by making a change that does not get correctly accounted for.
This is all getting so tiresome.