It's like I can't win as a high level developer. Learn Unity, the company starts to implode.
Now Google is going to deprioritize Flutter. Is anything safe?
Do I have to start writing games and mobile apps in C++?
It's like I can't win as a high level developer. Learn Unity, the company starts to implode.
Now Google is going to deprioritize Flutter. Is anything safe?
Do I have to start writing games and mobile apps in C++?
Obvious downsides in complexity of Swift/iOS libraries and Kotlin/Android but when the alternative is mobile UI C++, well.
Those in-the-box languages, IDE tools, and frameworks, are safe for the lifetime of the platform.
The first problem is it supports two scripting languages. This divides your tutorial resources, with most of them being in GDScript which is a domain language useless outside of Godot.
I still can't use C# in browser projects.
>Note: .NET support is provided as a dedicated engine executable. C# support is available for desktop and mobile platforms as of Godot 4.2. Web support should be added in the future, but until then, Godot 3 remains a supported option.
https://godotengine.org/features/#script
The second is a lack of a live editor.
Godot does have a lot going for it, but I don't think it's ready yet.
I’m hoping Bevy gets me into Rust. I’m also open to learning C++ for the right engine
Not my personal choice but it has been solid career wise.
Now is a fantastic opportunity for startups.