The Rise and Fall of the LAN Party
aftermath.site
aftermath.site
Yup that's exactly how I remember it. We were playing half-life at home LAN parties (often at my place and sometimes at big LANs) even before the beta of CS came out. We'd spend lots of time on the various maps, like the "small" map (if I remember the name correctly).
We'd also play Warcraft II on LANs but Warcraft II was playable over "KALI": we'd simulate a LAN over the Internet. For Warcraft II the latency was good enough already.
My best LAN though was the one between my home and my neighbour's home, where a coax cable (!) would hang from window to window, on the second story, in the street. And the phone calls: "Mate, did you forget to put the terminator on a cable, my LAN ain't working anymore!" (if you were to forget the BNC terminator, nothing would work anymore).
"RJ45" ethernet cables already existed but we were broke ass teenagers: so we managed to fetch a shitload of coax network cards and cables a company was throwing away. We didn't have the proper tool(s) though so we'd use kitchen scissors to cut and attach the 'T' connectors to the cables (by squeezing them with the handle of the kitchen scissors). It was totally ghetto but it worked fine.
Great memories, thanks for TFA and for posting TFA!
Somehow I just don’t see that kind of stuff happening nowadays; sending your kid off to some unknown destination with his PC to sleep in a gym hall with some strangers from “The Internet”. Either the world was smaller and simpler back then, or my parents were crazy, or both.
Sadly there's a lot of segments where juniors want to learn much on their own, often re-learning lessons of the past that could have been put towards more meaningful progress for them in hindsight.
Being able to navigate first principles concepts and learning to use them gets to what's novel is more a little quicker.
Parents were sane back then, it's today that they've gone crazy. They watch too much news and keep their kids caged up, and end up doing far more harm than what they're trying to prevent.
All that freedom was good for my head though, so I'll give you that one.
There used to be a joke about the Internet:
Where men are men, women are men, and kids are FBI agents.
It seems that this is no longer true, and with the massive influx of kids, that itself has increased risk.
It wouldn't make much sense to be a child predator on the Internet in 1998. There just weren't that many kids.
And these days, there are still plenty of parents that let their kids run wild.
I don’t think anything has changed.
I guess what gp is saying is that not everyone that attends the LAN party is able to sling along their computer to the venue so there are more people than machines and of course limited seating for folks without a machine.
BTW, the gp said you might lose your seat and not that your seat gets stolen since there aren’t enough seats to go round, there will always be someone who has been standing for while ready to take you seat.
Some people played until total exhaustion, so around 3AM you started to see people fall asleep while playing. That's the moment the hopefull looker in the next seat would gently grab they keyboard and mouse and 'borrow' the sleeper's PC and finally join the game.
Good times. Don't ask about the smell of the room after a 2 day fragfest.
We rang the doorbell and an "older" man answered the door, and we were confused and said "uh we're here to see ____" and he was like "That's me."
For context all of our lan parties up to this point were us schlepping tube tvs around to various basements of our friends houses, occasionally getting to mooch some pizza off of someone.
Instead, we walk into the huge suburban house and there's four rooms with gigantic flat screen televisions setup for 16 player madness and the entire place is filled with adult couples, the men came to game and the women to socialize and cook and have fun.
They had an entire table of snacks and drinks and everything you could ever want as a wee gamer.
We were so blown away but they were super nice and didn't make us feel too awkward. When the game started they asked us how good we were, "uhh, we beat legendary" - they laughed and put us on the same team for the first round.
The second round we were not allowed to play on the same team, turns out the kids can game :)
We made long term friends and ended up scrimming and hanging out with people 20 and 30 years our senior, a total blast and yeah, I don't see me hanging out with 16 years today.
Back then, I can't imagine parents letting their daughters do that either. The kind of freedom to roam at 12yo that you describe was what allowed me access to people and computers we didn't have the money for; but I've always been very conscious that my sisters would have never been given that kind of opportunity.
My parents told me the name of the destination train station, and that my grandmother would be waiting on arrival.
The train staff knew I was travelling alone and checked up on me a few times and gave me free drinks.
Two years later the train stopped being a direct path, so I had to switch trains halfway.
I remember all the little unknowns made me very anxious that I'd get lost somewhere.
For example, they changed the second departure platform so it didn't match the one on my ticket. And the departure platform was located elsewhere on the train station, not in direct connection with the national lines.
When coming back, I remember they'd announce my city as the next stop, and then I'd see these other city names fly by. I remember thinking "They must have forgot to stop!" because I didn't understand that those city names were suburbs of the capital city that I lived in, and that the national train went directly to the train station.
30 years later I still remember all of these. It all worked out fine.
This was before mobile phones.
> For others to join your game, you must forward a port in your router for them to connect to. By default, OpenRA uses TCP port 1234. You can test this on sites like canyouseeme.org yourself.
This however concerns me.
It was a "PC-community", people really focused on their PC. Its hardware, its OS, how to squeeze as much power as possible out of it. The perfect CONFIG.SYS and AUTOEXEC.BAT for each game, which hardware to use/buy next etc.
And THEN they played games. But they also hung out with like-minded people, exchanged alot of knowledge, data and content which would have been impossible to get by just going online with some modem.
The more this complexity of HW/SW was reduced, the more this breed of "consuming" gamers grew who only wanted to play games and didn't know/care that much about the hardware running it (other than wanting it to look colorful and pretty some years later).
--> If all you want to do is play games, the huge effort of hosting/joining a LAN-party is even more of a burden than it was for the PC-community...
True: we also swapped warez and burped too many soft drinks.
gaming was the goofy part
The one time we could steal the schools computer room with 24 or so PC's in and have an all day LAN party is still of the things I remember most fondly from that time.
But man, when you used to have to buy Half-Life to play Counter-Strike. Those were the days. Heck, member' when CS had no recoil? Those were the days.
Sure, we played games we would have normally played at our respective homes (Mostly League of Legends back then), but there's something different about having everyone in one place.
Now, we go to a semi-annual LAN event called PDXLAN [0]. It's an 800+ seat event in Ridgefield, WA (Just outside Portland, OR...it used to be held in Portland, but we out-grew the venue), sponsored by NVIDIA, Intel, MSI, and over a dozen other PC gaming hardware manufacturers. I've been going since 2016 and it's an absolute blast. There are gaming tournaments, but they really try to appeal to casual gamers as much as hardcore competitors. They've been running a Golf With Your Friends tournament at every event for a couple years now, and it's their most participated tournament.
Gaming has changed dramatically, but it's not like that old stuff disappeared. Sure, some games don't hold up well in the slightest, but the good ones have. Some favorites are AoE2, Unreal Tournament 2004, Re-Volt, C&C, Natural Selection, Call of Duty, and oh god so much more.
I finished the new, bigger, better one a few months ago. (The old one was actually very small -- photo angles are deceiving.) Not published on the internet yet, maybe later this year...
Recently held my 28th Annual New Year's Eve LAN Party, as well as a big party around the solar eclipse (we had totality at the house). Both were attended by some of the same friends as the first one (and many new friends obviously). Gonna keep doing this for a long time, it's so much more fun having everyone in person vs. over the internet.
Just hope my kids don't decide they hate video games...
Four years ago I attended a LAN party where I was the youngest one (26 back then). All others already had kids but swore to keep the old spirit alive. Never have I seen such a well organised party with actually working games :D. They used the "eti-launcher"
We played Deathmatch Dimension[1] which is a very recent map pack that's better than anything I played back in the day.
We use the Quakespasm Spiked source port.
More anecdotes and discussion of the book LAN Party from it's early stages
Just a bunch of idiots having fun: a photo history of the LAN party (2022)
https://news.ycombinator.com/item?id=33680678
And more recently a review last year:
Berlin Review: LAN Party
https://news.ycombinator.com/item?id=36898833
CNN last month:
A nostalgic look back at when the Internet still felt joyful
Quakecon is this July or August in Dallas. Several thousand people. A sight to see, but a lot more bullshit these days, lots of security, metal detectors, etc.
In fact, I'm wearing a Quakecon shirt right now!
LANs even today are so much fun, just to escape reality for 2-3 days and play games, even single-player sometimes while you wait for friends to wake up. I can't stay up til 7am like I used to, no amount of BAWLS will help it.
Unreal Tournament 2004, Quake Live/Quake Champions, Risk of Rain 2, Left 4 Dead 2. Golf With Friends is a fun casual game to unwind with after dinner (pizza) and before hitting the hard stuff.
I predict Helldivers will be popular this year.
Or does this LAN have Internet? Where I am at LAN parties are completely offline, so genuinely curious.
The excuses by the company are foolish, too. It's PvE, period. Get out of my system.
That eti launcher looks neat, though.
battlefield bad company 2 is a similar experience to helldivers 2, IMO, and that is LAN-able.
I bought a silverstone desktop case (like a 4U but the same size as a midsize tower laid down, so not as "long") that i would bring to LAN parties. That held a large variety of machines until they started requiring larger (longer) PSUs. I wonder if i still have that case in a closet somewhere.
* A few gallons of Code Red = $40
* Having a drive full of the latest cracked games = awesome
* Owning your friends face to face = better than awesome
* Given every game in existence, still playing a 4 hour Risk game because computer dice are bullshit = priceless
Nowadays the internet makes it easy to play with friends, but it’s too easy now to make the effort of trying to be colocated not worth it.
Even couch coop games, while still around, aren’t near as common, and people would still just rather play games like that online.
The internet has made connecting with people so easy.
Yet the world feels much lonelier now.
https://en.wikipedia.org/wiki/USS_Hornet_(CV-12)
I think that would be the pinnacle.
My best friend and I load up his computer -- CRT, peripherals and all -- in a plastic toboggan, and haul it (On foot! We were't driving yet!) about a mile over to my house, dodging foot long icicles falling from power lines all the way.
The glory that was a couple of junior high nerds turning a snow day into a LAN party.
After drinking age we didn't LAN party much anymore, but i would host poker nights with two tables full of people. Less tech support, and i still whipped everyone.
Our next event is Lanwar 72
Thursday, July 25, 2024, 12:00 PM EDT - Sunday, July 28, 2024, 12:00 PM EDT
Still have my CS:GO [1] "trophy" from 2012.
Was a great LAN, good people and nice setup(s). Thanks for still doing it.
[0]: http://video.smithville.net/lan-war-xxiii-player-and-rig-cov... [1]: https://i.imgur.com/p2EdyxH.jpeg
Whenever the guy at the end left the network and forgot the terminator, the whole network grinded to a halt. Oh yeah, we had no Internet access.
Being part of one of the biggest in the world back in 2002 was also very cool.
The major one - several thousand - Insomnia (although I volunteer for that), and a host of smaller ones with a much more community feel, such as StratLAN.
Is the feeling slightly different to what I imagine it used to be? Yes, as if the Internet goes down, then many games stop working - but then at the smaller ones (ie Strat), I find I spend more of my time chatting to like-minded people, playing board games, etc. I even have a friend that comes over from NL for it sometimes!
LANs aren't dead quite yet :)
I used to be "the young guy" in my local group back in the late 2000's and I often wondered what games we would play if everyone had access to a top class PC back in the day.
An of course. Every LAN Party went on for the whole night.
Part of the problem is that a lot of games these days dont lend themselves to spontanious server setups. They all need internet access.
I wonder if that person ever got to meet Lowtax lol
I think it matters a lot where one is looking for such gatherings.
Being online just hasn't the same feeling when you could hear screaming within earshot when your plan executed to perfection...
I miss the raw simplicity of IPX. Not the NE2000 IRQ hell, though
TThe decline started in 2000 when Counter Strike came out. The new type of gamers it attracted helped kill the scene.
Picture a wine convention, where a new breed of visitors just chugf down each glass instead of actually savoring. That isban apt analogy.
So no, it wasn't "those kids".
This is way before mmorpgs, mass online multiplayer and consoles mostly completely took over.
It killed the culture. But of course as we know, gaming is now a billion dollar industry so maybe it was the gamers that had it right all along.
It's even killing off conventions, it even got major ones 20 years in - like E3. Covid just hastened the slow decline.
Later we used 10BASE5 coaxial bus connections with ~5 people. At that time we had no internet access and not much information about the IP protocol. IP address / subnet configuration was only known to a few people (including me) but we also did not really understand what they where doing.
So this was kind of similar to what I imagine tech priests do in Warhammer 40k. We entered the sacred numbers (192.168.0.X and 255.255.255.0) and did some other things we thought where necessary (but weren't) and somehow got it running.
Also, for some reason we often got electric shocks when we touched the coaxial connectors, I guess it happened because the different players connected their PC do power outlets connected to different phases.
After that with Ethernet everything became much smoother except for cable issues. Ethernet hardware at the time did not sense the cable type so we had to be careful if the players brought crossover or patch cables and use adapters if necessary.
Different phases should not cause electric shocks - these are a result of a ground connection being broken or impeded (e.g. due to a clamp not fastened tightly enough). You're lucky you didn't get yourself killed.
This can manifest anywhere that has grounding issues and electrical wires that are not isolated from human touch, not just BNC.
For example, in conventional Ethernet, you have to ground the shielding for EMF reasons, but you usually ground only one of the shieldings on both sides of a cable - conventionally, at least in Germany, in the distribution rack of the patchpanel, and if you connect two distribution racks/rooms, on the "upstream" side - but you never ground both ends as that can not just cause ground loops but especially very weird issues where fault current suddenly doesn't pass back to the AC distribution panel on cables with the proper wire gauge but through the (very tiny) gauge of a network cable shielding. That's a perfect recipe for invisible fires, and even assuming there is no fire, some points of the effective "micro grid" can be at a high enough potential to shock someone.
Neutral connection losses/resistances in multi-phase grids are even worse because these aren't just a threat under fault conditions - here, "normal" operating return current makes its way back to the actual neutral/ground via whatever path it can, and that may even include water pipes [1].
[1] https://www.tiktok.com/@ericandrade45/video/7051359949812731...