A nostalgic look back at when the Internet still felt joyful
cnn.com
cnn.com
Weird that CNN couldn't help inserting a race comment in a story that has nothing to do with it (case in point: we had a black kid in our group of friends doing LAN parties, and we never thought of him as black, he was just one of us, a human being whom you'd define across infinitely many dimensions, and definitely not just skin color).
A large reason old internet was so fun is that nobody gave a damn about this identity nonsense, we were too busy playing Quake 2 with ninja ropes.
So it obviously selected for non-jocks, maybe even for geeks.
Now why didn't CNN feel the need to point that out?
Why did they choose to only comment on race, as if any participant chose gaming because other people behind screens might be <outgroup race>?
I remember sitting with my brother with the ICQ client and randomly talking to people and even making friends with them.
The internet now is so much more guarded. Everyone pretending to be something. If you do make friends, its usually incidental, not intentional.
But early internet, we were all sold on the idea that yeah, the internet is for making friends.
The early days of the internet was essentially a self-selecting group of individuals, the chances for finding like minded folks were that much higher. Just the excitement at being online at all is no longer an interesting experience to anyone - it was back then to much of this much smaller group. A shared exciting experience attracting likeminded people.
Now the entire planet is almost online, the distinction between a human and someone who uses the internet largely doesn’t exist anymore- it’s no longer a subset and has all the vagaries of real life, with its good, bad and in-between actors. Another example of this is that in the early 90s we didn’t care about identity fraud online nearly as much - today it’s a much bigger problem that many people have experienced.
Given that, is it any surprise people are now perhaps as guarded as they are in the “real world”? Back then the line between the offline world and the online one was much clearer, today it’s more and more a core feature of humanity’s daily existence, good and bad. My thoughts anyway.
It's ironic that they posted this story as they're a huge contributor to the polarization of American citizens.
For profit "news" media is just glorified gossiping channels.
Also VR parties are sorta similar in vibe to LAN parties too. I feel this stuff is sorta alive still and it was niche in the 90s too.
This is great and something I would love to do with my kids once they’re old enough.
Taking the time to add some /about, /ideas /now, and /uses to be on these directories doesn't take very long, can recommend.
I also made a small browser extension for exploring / binging on indie web content:
Now I suddenly want be able to set my "Home Page" to some random quirky site.
I don't want just a "random" site, I want a random, small, overlooked, but lovingly hand-made site.
The data set is available here in no particular order: https://github.com/MarginaliaSearch/PublicData/blob/master/s...
"There’s less of a sense of exploration because there just isn’t as much out there."
I'm assuming that is not true but rather that is just harder to find the good stuff among all the billboards and blaring, glaring lights of the mainstream sites.
We are funded directly by our community through supporter plans and donations. This allows us to base all our decisions on making the best possible web building experience for you, rather than on appeasing ad companies.Pay DO a pittance, make and tend a website, creating part of the internet you wish existed.
Work at ignoring more of the major sites on a daily basis.
Don’t look at the bar of success as being visitors and impressions, just do you. Share what you’re passionate about, tend that garden for its own awesomeness (and back it up;).
Build connections to others with shared interest, and who are also contributing to the Internet you wish existed.
The internet kind of sucks now because everything must be huge or die, if it doesn’t “hit” it’s considered a waste of time. That is not the Internet I was captivated by in the nineties.
Write an essay.
Stop doomscrolling.
Provide RSS.
Wean yourself from the news.
Share your discoveries.
Be weird.
> Don’t look at the bar of success as being visitors and impressions
This is the root of what sucks about everything on the Internet these days: Everyone measures the success of whatever they are doing using engagement crap like "number of likes" and "daily active users" and "number of GitHub stars." Junk metrics. Stop worrying about building an audience. Stop worrying about your follower count. Stop obsessing over pointless things like clout and karma. And, most of all, never use the word "monetize." Just tend your little garden, and if people happen to visit, great.
the efforts were different, sign up for webrings, word of mouth, whatever -- but it was still effort.
but as parent said : lack of an audience shouldn't be a reason to avoid doing a thing. Not every thing needs to find a market.
And hey, I’m not angry about it. Anyone visiting Wikipedia nowadays is MUCH better served. But the vibe of being a “webmaster” has definitely changed.
Even the biggest TV shows did not put out more than 24 episodes in a season. A solo blogger/artist is required to put out twice that many pieces of content in a year. Can't expect the quality of that to be very good.
Then came ubiquitous advertising. And affiliate links. And paid content. Suddenly every website was a potential moneymaker. SEO became a thing, so we could drive more traffic and increase ad revenue. Back in the early 2000s, I got weekly emails from ad companies offering money to inject banners on my websites.
Free web hosting that's as easy as Geocities was is hard to find these days. But web hosting has become dirt cheap (so cheap that I shut down my hosting business, as I can't compete on price, and no one cares about service).
I wish websites could go back to being labours of love, rather than being side hustles.
It would be great if they exposed their various metrics so third-parties could design their own feed algorithm.
https://en.wikipedia.org/wiki/Laurence_Canter_and_Martha_Sie...
The dominant culture up until around 96 or so was fun, with a special kind of psychedelic digital weirdness. Then the corporates took over and everything turned beige - as it has been ever since.
But it wasn't just the algorithm. Web 1.0 was ridiculously easy to use. Basic web hosting and email were included in many internet access plans, and almost anyone could put together a site with a text editor.
Now HTML/CSS/JS are a sprawling, impossible monster - way out of the direct reach of most people. The easy site builder apps/payment are too expensive, fees on Etsy etc are extortionate, markets are full of cynically sourced crap, and playing social media games for marketing is a huge time sink.
So the cost of entry is far, far higher than it used to be, and the rewards of do-it-for-fun are basically zero in terms of connecting with others.
It's been said ad nauseam but the sort of things that people would put on a geocities page (pictures, political diatribes, even things like fan pages) has moved to social media. But even that is not a problem in and of itself. The early days of social media were fun as well.
The thing that killed the internet IMO is smartphones. The internet was better when it was a "place" (cyberspace!) that you consciously had to take time to visit. You sat down, you "got on the internet" and then you "left" when you got up. The ubiquitous internet that you carry around at all times, being constantly connected is what created the pervasive advertising that you're talking about because the internet captured more of people's attention which made advertising much, much more lucrative.
Not to mention the fact that it's a content creation device as well. You couldn't take a picture and instantly post it to your geocities page or bang out 288 character brain farts on a whim. Everything was much more deliberate.
IMO, monetization was never the real problem. Everybody online was interested in making money even back in the early 2000s: there were ads, spam, commerce, and get-rich-quick schemes and everything way back then too.
I think the main issue is that average IQs online have gone down dramatically.
In the late 90s and early 2000s, using a computer to participate in some online community took the slightest bit of intellect: you had to build or setup a computer and access the Internet, which was a bit harder back then. This filter ensured that a far greater percentage of everybody online was at least of average or higher intelligence. That's it. That's the simple explanation.
Today, every idiot out there has a phone in their pocket to mess up everything joyful. Everything good has to cater to this least common denominator: this is why everything sucks.
Consider the reason that HackerNews is a pleasant community to use: IMO it isn't because it lacks extreme monetization, it's because the average person here is smarter than what you'd see on other websites.
I think what is missing in today's web is the feeling of independent "cooperative" communities.
So much easier to go now that CRTs are gone.
Biggest one is https://dreamhack.com/summer/lan/
The best is when you are 20-30 people, everyone knows someone of the others but almost nobody knows everyone (yet).
2-3 nights over a weekend at a third location.
That's gold to me.
It would be less impressive to say "LAN parties still exist. Two friends came over yesterday and we nerded out".
In the UK, the sales of alcohol were deregulated a few years back. Afterward there was a period of more alcohol consumption but now the country consumes less than before. If you treat people like children they'll act like them.
being disconnected from dialup because someone picked up a phone, being punted from a chatroom with racist shit because rate limits and a moderation staff don't meaningfully exist. File sharing where the main effort is to rename malicious executable into whatever the newest Britney Spears album is called for mass distribution. the pop-up wars, a new remote code exploit weekly..
I could keep going with the bad parts forever, but my point is that when people talk about geocities and napster they forget about what a shitshow the rest of computing was for the majority; this didn't stop them from partaking -- it was still amazing , but it was the Wild West in a lot more ways than it even is today, and I say that as someone who still views the net in that regard.
I don't know what chatrooms you were in, but I've been on IRC for many years and there were always plenty of moderators. And if there weren't, people would just move on someplace else. It's not like the concept of moderation hadn't been invented yet. File sharing might actually have been easier in the past than today due to DCC transfers and fserves on IRC (and torrents already existed since the early 2000s). Sure there were pitfalls, especially on networks like Kazaa, but you can't really expect to be pirating content on the open internet and not have some basic smarts to avoid getting taken advantage of. It's not like that's meaningfully different today.
Either way, I think it's sort of beside the point. Nobody is denying that a lot of things have vastly improved today, especially in QOL -- it should be better, as we've had years to develop the tech -- but the point is that the internet has also gotten extremely commercialized, filled with spam and low quality generated content, and neutered to the point where individuality has mostly been lost.
You can talk all day long about how the modern internet is technically far superior to the old internet, and how we don't have dialup anymore -- sure, I get that, and you're right. But this article is about how the joy of being part of a great new frontier has been lost. Everything is owned by some big faceless company now, everything is being curated according to some algorithm designed to maximize profit, and you're not allowed to touch anything anymore. That's a shame! And we can legitimately look back and say it wasn't always like this.
School was over, I could stay up late, and I had a computer in my room with broadband. The window was open, there was a slight moist breeze flowing in, combating the cooking heat of the AMD Thunderbird 1200. A train whistles in the distance. A car passes by on occasion. I’m on IRC and the Web, discovering new communities and websites. Finding some clever flash video that I bookmark to share with my friends later on MSN Messenger (we were Canadian so we congregated on MSN, not AIM).
It’s 2am and I just discovered people make total conversions for Diablo II. I won’t be sleeping this night.
More anecdotes and discussion of the book LAN Party from it's early stages
Just a bunch of idiots having fun: a photo history of the LAN party (2022)
https://news.ycombinator.com/item?id=33680678
And more recently a review last year:
Berlin Review: LAN Party
It was best in the 90’s. No the 80’s! Obviously the 00’s. No-uh the 10’s were best.
Always the internet was best when the commenter was young with lots of free time and no responsibilities. Funny how that happens
We have a wealth of knowledge that is easily shared, I can make friends in a variety of shared communities much easier now, and playing games together is more accessible than ever before.
All from consumer hardware that requires very little knowledge to set up. It's great!
https://catvalente.substack.com/p/stop-talking-to-each-other...
Repetition is a way of resurrecting what has since passed. [0]
I first got online in about 1984, via JANET (the UK's Joint Academic Network). Then Bitnet, then corporate networking via DECnet, added in UUCP, finally IP in about 1987. I say all this not to show off, but to add context to what I find myself saying so often:
it wasn't better back then, you were just younger.
My teens extract their own content from it. What's more curious about today is that it's not "The Internet" that is the focus -- it's so ubiquitous and not-novel that it's just a fact/part of life and blurs in with just daily socializing and consumption. Almost mundane.
For example, I grew up in the US during the 90s. It was a great time because I was a teenager and because the 90s were a local maximum of life in the US being good. Do teenagers in the US now have as good a time? I don't think so, in general. Did teenagers in Russia in the 90s have as good a time? Probably not Russia was having problems in the 90s.
(I hope my examples don't inflame national or generational passions; I didn't mean it that way. They were just the first examples that came to mind and they could be broadly relatable.)