While there is some overlap in capabilities between the two, Quest 3 is essentially a game console while the Vision Pro is clearly targeted more at productivity.
I've been amazed by it. I had earlier headsets that required a cable to a PC and base stations mounted to the walls. Although beat saber was fun for a while, I pretty much gave up on it.
But the social aspect of the quest 2 seems really great for a 12 year old boy so far.
Plus the health benefits of standing and moving around instead of gaming hunched over the controller from the couch/bed.
The Quest kind of made me give up on PC gaming and pick this up instead.
But is that because it's good at productivity? Or is it just that Apple doesn't have any market share in (non-mobile) gaming, so they knew if they targeted gaming the product would be a guaranteed flop?