A "Vision Air" that exchanges the glass and most of the metal structure for plastic, and maybe ditches the underwhelming front display, but integrates the battery like the Quests would be a pretty good trade IMO.
If I’m having a serious conversation with someone, I’d expect them to take the headset off, just like I’d expect them to put their phone down, or look away from their laptop.
With all the negative press they’ve gotten for it, I assume they will put a significant amount of energy into improving the quality of the eye sight for version 2.
If people start wearing this thing to go grocery shopping, you'll probably get similar reaction. If people are obviously in the middle of doing something and you walk up to ask them a question, I'd expect that would be less of an issue.
The consensus has changed a lot in the meantime, or at least you'll find your group that doesn't care about any of that.
It's just so much more complex that having someone remove whatever they're wearing feels like an anachronism. It can still be a nice gesture, but as it becomes devoid of meaning it's also to me signaling that we don't trust the other person to understand they have our attention (through eye contact, actual conversation etc) if we don't overdo it.
i share your feeling and remove earbuds. but it’s starting to feel like taking your hat off — purely symbolic gesture.
Gargoyle is also apt.
For those who don't know, this is a Snow Crash reference. Quoting Wikipedia: "Stephenson also describes a subculture of people choosing to remain continuously connected to the Metaverse by wearing portable terminals, goggles and other equipment; they are nicknamed "gargoyles" [...]"
perfect Apple products for the perfect individuals narcissism.
Ming Chi Kuo first reported details of the product as shipped at the end of 2021.
> Kuo's prediction that the headset will be a standalone device goes against a report by The Information from September claiming that it will need to wirelessly communicate with an an iPhone, an iPad or a computer to handle most of its computing.
https://www.engadget.com/apples-mixed-reality-headset-standa...
You would need to stream all the sensor data in one direction while also streaming two 4k display streams in the other direction.
Working backward: frame needs to be received by headset in time to refresh, which means it needs to be sent by host device in time to make its way through the headset wireless phy and be decoded.
And working forward: headset needs to encode sensor values, send across wireless, be decoded on host, before frame can start to be generated.
Which leaves the time in-between those for actually doing all the processing and frame generation.
Ditching the wireless phy and low-level steps seems like an easy trade-off for more processing time.
Wouldn't that add more latency due to the extra encoding/decoding step?
You would need to propagate signals from all the sensors back and forth which adds some overall weight in copper, and perhaps latency for more encoding and decoding. Could be worth it, we’ll see in v2.
You can't just take the absurd number of traces off a PCB and shove them into a wire without hitting issues like voltage drop, crosstalk, interference, or having a cable as thick as your finger.
But the increase in latency in transmitting 10k+ of video data from the displays to the puck and back was enough to make the user more nauseous. I suspect because they wouldn't be able to process the data in time for the next frame.
So you need 10x the network bandwidth at the same power levels.
Apple could theoretically directly connect between their compute puck and their headset.
None of the arguments against putting the processor in the battery make any sense. It adds latency? No it doesn't, if designed correctly, and I guarantee you can fit the correct design in the budget for $3500. You can't cool it from inside a pocket? The wire is sticking out already, you could add a short air intake to it. It would be too big? I guarantee that size is easier to carry in the battery than on your literal face!
The only thing that makes sense to me is the battery was supposed to be internal and the external battery was a last minute compromise for comfort. Unfortunately I suspect that Apple will go the direction of moving the battery back in for v2 rather than moving processing out.
For example, wondering about the characterisation of it with processing in the battery appliance. It would be “an expensive portable device with a dumb headset screen”. Could someone else sell a different headset for the device? Could they sell a Linux machine that is good enough to power the headset? Might people just want one or the other, and bitch about the cost of an ARM based mobile PC that burns up your bag because it has no free-flow air?
Might be Apple releases pricy larger batteries. Or some cable that allows you to hot-swap them. I see there is a cable where you can plug the headset into your Mac for development.
They hopefully considered the multi-year evolution of it, not just this year’s version.
You're right about cooling. It would go from something you can pocket to something that has to be clipped on a belt like the Magic Leap.
my guess is to minimize latency.
Also comes in a silicone sport option for those times when you need to do spatial computing while trail-running.
So I agree now that the delay is in milliseconds which can push perception into nausea. I hadn't considered the pixel density. Of course they could use something faster than USB4, but it wouldn't be easy to go below 1 ms I guess.
Although, I have been using it with my MacBook Pro as a remote client, to great effect.
I see the point of portability. I also wonder how much people actually care about being entertained in airplanes. You put it as your 3rd bullet point after "not being tethered", does it mean you're spending a crazy amount of time in your life inside planes ? Or is such a soul crushing experience that it easily warrants 3500$ of investment to improve ?
And as a follow up question, did you buy a Quest2/3 under the same premise, and will replace your current setup with the AVP as an upgrade ?
As someone who flies a few times a year, I do find it kind of soul-crushing, because of the physical discomfort of being crammed into a small space for 6 hours straight.
But I suspect a headset would just make this worse; the otherwise-mild physical discomfort of wearing it would compound with the plane’s discomfort. Also, I’d be worried about disturbing adjacent passengers. And my backpack has little enough space already without a giant headset inside.
…And yet I did buy a Vision Pro, for mostly unrelated reasons. (Hasn’t arrived yet.) So I’m looking forward to at least giving the airplane AR experience a try, for the novelty if nothing else.
It's worth noting that the xreal air has a form factor of sunglasses instead of a VR headset, so it's much later on my face so maybe that was a factor.
Anyways, this is going to be indispensable on the plane and for frequent fliers. Having a full 20 foot cinema experience? Being able to quickly pause and interact with an attendant or the person next to you without taking it off? Killer.
Pinchers!
I'm only teasing honestly.
Honestly, I just see something like a headset just making my experience a bit more personal, which isn't a bad thing.
It is kind of similar to how you don’t need to look at your keyboard or mouse buttons to interact with things on your screen.