What should I look out for?
Any great resources to learn about?
Best/Easiest way to make this feasible?
What should I look out for?
Any great resources to learn about?
Best/Easiest way to make this feasible?
1. Raise an army.
2. Take the land from its existing inhabitants.
3. Attempt to paint this action in the light of sovereignty rather than terrorism or just plain banditry.
4. Defend the land against the existing nation state(s) wishing to reclaim it.
5. Attempt to get recognition from other nations.
Prepare for steps 4 and 5 to take decades.For instance, going back to the "about the size of Singapore" example, OP might try to find a nice perch next to some critical strait, and sink any vessel that passes through which is registered in a country that doesn't recognise them. But if OP gets too good at this, then the US Navy will be upset and start shooting their weaponry at OP. If OP manages to sink a few of USN's vessels, it's possible USN will say "well we will stop shooting you if you let through our vessels", but I wouldn't hold my breath.
It's probably just cheaper and easier to marry into a royal family from some small country that whose royals still have a political power, like Brunei or Liechtenstein, then secretly start a secret murdering spree until your newborn is the only royal left and they offer to make you regent, then launch a self-coup against your own six month old.
I am not that kind of vibe. I was wondering if you could just legitimately purchase some land from a country will to sell, then establish sovereignty?
What should I look out for?
Once you have a large enough following for some reason (and ideally a fairly committed one; IDK if "follows someone on YouTube, like MrBeast" is enough -- has to be more like "my favorite musician/artist" or "business idol" or something), the rest is comparatively easy. You could pay people for all the stuff.
Basically the five routes today are: 1) Network State (stuff less than a state at start, ground up) 2) Negotiating with an existing state (free trade zone with more autonomy) 3) Seasteading (mostly an engineering and capital problem) 4) Space (also an engineering and capital problem) 5) Military conquest. Over the past ~70 years the last option didn't really exist, but increasingly it probably could work in some very specific locations, especially if you can find a fig leaf of "this local guy actually needs to be in power, not the guy in power now".