The things Amigaheads will do to keep their old hardware running and useful in the current era are... kind of insane.
The things Amigaheads will do to keep their old hardware running and useful in the current era are... kind of insane.
>According to Sun documentation the "... coprocessor card is not just PC-compatible, it is an actual PC that is constructed from real PC components and follows the de facto and emerging PC hardware design standards."
The Integrated File Server, then Integrated Xseries Adapter
A card with a mini X86 Server inside, running Netware, OS/2 or Windows NT, that could use the AS/400's storage and peripherals.
The Amiga equivalent for what I'm hypothesizing exists here, would be something that allows you to throw out the entire guts of your Amiga and replace it all with a freshly-printed PCB that has all the same ports/socket, but just one (modern, easy-to-source) chip on it, that internally emulates not only the 68000 but also all the other chips on the Amiga motherboard. And then anything you plugged into the original Amiga, would plug into this replacement board and work the same.
Consider a "field-found" repair of an Amiga, like this one: https://www.youtube.com/watch?v=V-wNbku3CeI
In the instance above, the board was able to be revived — but only after swapping out a few chips with spares! Spares that need to be sourced!
But there are Amigas discovered in far worse internal condition. In those cases, the board itself is basically shot. Along with most of the chips. Often legs of DIPs are just corroded off, etc.
Having a single-SoC bus-compatible board, that you could use to entirely replace the internals of an Amiga, would mean that in that particular case, you could just shake the scraps of rust that the board has become out of the case, clean up the case and peripherals (which are likely still fine), and then build a "new" Amiga by putting that new SoC board in.
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This is already a very common approach you'll see in e.g. the Gameboy modding scene — as so many gameboys are found as e-waste or in a ditch somewhere. Though the focus there isn't usually on decreasing parts cost with a one-SoC board, but rather getting perfect fidelity, since the target market is collectors who are willing to pay a high price and so a high BOM isn't as much a problem.
Also, amusingly enough, as there are people creating not just new bus-compaible GB/GBC/GBA boards, but also new custom buttons + shells, and even new non-IP-restricted BIOS ROM code, a "repaired gameboy" might actually contain no Nintendo-original components whatsoever. It's more a "generic" gameboy (by analogy to generic pharmaceuticals) at that point.
It does - it's just that none of the emulated things go through the motherboard to be emulated. There is an Apple II HDMI board that can output Apple IIgs graphics from a II+ because it watches the peripheral bus for the signals a 65816 would make to setup a IIgs screen. Lots of Apple II accelerators emulate a number of things on-board and only use the socket to push peripheral IO.
> then build a "new" Amiga by putting that new SoC board in.
I really like this idea. A lot of the experience of a retro machine is the physical device. I've been toying with the idea of making Atari ST and Amiga keyboards with USB ports just so that the emulators would "feel" more real.
I have a PC-122 keyboard and using it in combination with a 3270 emulator feels just right (even when the mainframe is running on an RPi)
THEC64 got a lot of love and goodwill from the retro community, just by having a breadbox case and a keyboard with real C64 layout and feel. It's still an emulator on an ARM computer, so it's not going to be cycle-accurate or even particularly low latency. But damn it, the feel of the thing is pretty close to booting and playing with a real C64 for 98% of the things you might do with it!
In the case of the TheC64 Maxi, there is no lack of internal space.
You want as much of that "motherboard logic" to be handled internal to the SoC as possible. Ideally, the board should only have the one SoC chip on it, plus jellybean parts and passives, plus ports and slots.
Also, let's lean on your example of video for a moment: "running an emulator full screen" isn't nearly the same thing as emulating the host busses — in that it results in the host describing that screen down its own SoC pins using something like HDMI. Whereas we don't even necessarily want a precomposed description of the screen on a signal line.
Remember, we're emulating the CPU and motherboard (and RAM, just because it's impractical not to) inside the SoC — but video support isn't actually an inherent part of an x86 motherboard. OEMs might integrate support for it onto a motherboard — but that "support" is just an embedded PCI-bus device, not some separate VGA bus.
Perhaps the system this board would revitalize, does something special with the communicated changes to the video data, such that pre-composed VGA (let alone HDMI) wouldn't solve the problem. For example, what if the system uses a custom PCI video card, that takes its VRAM and renders it out each frame, by compositing it together with another input video signal (ala the "video toasters" of the era)?
The only way to make that kind of thing work, is to emulate the PCI bus such that you can just plug the custom video card into one of the board's PCI sockets, and the emulated system will pick it up and use it.