First person shooters. Vertical synchronization causes a noticeable output delay.
For example, with a 60 Hz display and vsync, game actions might be shown up to 16 ms later than without vsync, which is ages in FPS.
For example, with a 60 Hz display and vsync, game actions might be shown up to 16 ms later than without vsync, which is ages in FPS.
I've seen no game consoles that allow you to turn vsync off, because it would be awful. No idea why this placebo persists in PC gaming.