For Blender it’s more the other direction: they’re moving to the way of working of other tool. Before this change (2.8 ?), it was a pain for someone used to navigate any of the big player to drop into Blender.
The fact that Autodesk has since bought nearly every big package (notable exception: SideFX Houdini, Maxon Cinema4D and the Foundry Modo) helped a lot. They’re not exactly well loved, be it in special effects, architecture or CAD (though for CAD they’re all bad at the end of the day)
I like that Blender is a credible option. I would have loved to have this kind of option when I was younger - way simpler than finding Maya, 3Ds or other big package… with, erhmm, free licence let’s say.