> * Word-addressed memory will make string processing interesting to implement. Maybe in space, everyone uses UTF-16.
Everyone in Minecraft, too -- almost. The string encoding in Minecraft's protocol spec is UCS-2, just a sneeze away from UTF-16. It seems Notch has a soft-spot for large encodings. It makes sense from a calculation and lookup perspective, but I wonder if the increased bandwidth and storage of 16-bit blocks has a measurable impact.