But imagine if the game was also sold on other consoles.
What I’m saying is that the game doesn’t directly benefit from console lock-in. It’s not like that yielded any special opportunities, like, say, how the Wiimote provides an entirely different experience from what a PS3 could offer.
Part of what makes Nintendo, Nintendo is that their games target their hardware, and vice versa (Their game roadmap influences hardware design).
If TotK was released for the "Big 3" consoles + PC, motion controls couldn't be relied on, as not all platforms have the hardware for it. I'm not saying that they couldn't make it work without motion controls, but just pointing out that what makes Nintendo special is that their software is made for their hardware, and both are better for it.
So in conclusion we have found a way to blame this all on Microsoft. :)
It's the IE6 of controllers.