They remind me of Star Citizen. Both have been fundraising since 2010.
They remind me of Star Citizen. Both have been fundraising since 2010.
The game is playable and looks amazing. Everyone who pays for it gets to play it and gets in-game items such as a starship.
I agree that the model is pretty novel, the never ending scope creep is odd… but it’s nothing like Magic Leap with its institutional investors and a sub par v1 release.
Star Citizen needs a release deadline, if for no other reason than it would force them to button up, fix bugs, and for godsake, optimize.
Have a look at more recent multi-player battles, prison escapes, salvage missions, just planet exploration. I was so impressed the images kept coming up in my dreams.
It's safe to say this game is stuck in development hell. Here, let's list all of the major features that hit the game in the past 3 months:
- Made many adjustments to the speeds of ground vehicles
- Window Interior Mapping Shader
- Added New Ship: RSI Scorpius
- Lighting Polish Pass for Hurston Volumetric Clouds
- Paints can now be stored in personal and ship inventories to allow players to move them around the PU. Added paints filter to inventory tabs.
I'm not sure if you've ever worked on a major software product before, but if this is the changelog for an entire quarter at your multimillion-dollar game studio, your project is doomed.
Sidenote: I don't know about the last time you checked out NMS, but by now it has way more than what was originally promised. And not just in quantity, but in terms of actual qualitative features and things to do.
Nowadays, the real customer is the founder and the real product is the investor (monetizing investors to meet the needs of founders).
World of Warcraft, for example, is still seeing regular releases since 2004, when it launched a game that gave a sense of “complete” while still seeing updates. So many updates that Blizzard re-released the original game. Final Fantasy 14, which originally released such a trash version, re-made the game, released A Realm Reborn in 2013 and still sees updates to this day. League of Legends, a free-to-play game, released in 2009 and still sees regular updates, without expansions, and which you can play without paying a single dime to this day.
Being a “never finished” project isn’t a good excuse.
Final Fantasy 14, btw, began development in 2004-5, was announced in 2009, was released in 2010 as a trash game, then that awful version of the game was maintained and even updated while a complete remake was developed and released in 2013 as “A Realm Reborn,” a critically-acclaimed expansion. Even crazier is that Square Enix has released and heavily supported the game for PlaySation 3, PlaySation 4, and PlayStation 5, as well as the PC version.
It’s pretty pathetic that this game has received so much funding and is still in alpha over 10 years later.
I'd take any of those 3
Well you're in luck, they recently started running servers with between 75-100 player slots open. Guess that's at least one of 3 ;-)