Magic Leap 2
magicleap.com
magicleap.com
See the PR announcement that they're shipping. Go to their web site. Click "Where to buy". Go to the first link to "Insight US". Place an order. Get a call from a representative to confirm the order. Ask the representative to clarify that Magic Leap 2 is in stock and shipping. They responded "yes."
Wait a few days. Check on the status of my order: "Stock: 0", and the estimated ship date is just an automated date that increases by 3 whenever current date equals estimated ship date. Call up Insight US to ask is it in stock or not. They admit it's not in stock and won't be available until maybe December/January.
Call up Magic Leap (they surprisingly have a phone line to call) and ask their sales representative if anyone has stock. They respond they don't know and to try the second supplier. Ask them what the supplier's phone number is to confirm stock. They say they don't know and that supplier only communicates through e-mail. Supplier responds via e-mail, "of course we have stock! Place an order to get an estimated ship date." I'm doubtful.
So there you have it. Magic Leap 2 shipping now, maybe?
You're right that the current industrial AR market can't sustain Magic Leap, but hopefully Magic Leap know that and have a plan to get more companies using AR somehow.
I will give Magic Leap some credit on their marketing for the article link in that they show some persons in non-office settings such as laboratories and what presumably are hospital settings.
But for me what's missing is seeing it actually used productively by the persons or testimonial stories about how AR integrates into their workflow.
People are resistant to change even within the face of pretty cool technology. I would position many people don't know what they want to improve their workflow and can only define such wants as complaints about the current workflow. That's my experience working with customers where they have a complaint but just don't know what to search for to see if there's a solution.
To show how I think this should work, when I add a new tool to my workflow usually I can pinpoint exactly what I don't like about something and I have specific terms that help me find it. For example, my org uses Teams, and Teams is unfortunately linked by the hip to Sharepoint which I cannot stand. There are many reasons for this, but the biggest issue is that Sharepoint tries to load everything in-browser, even if it cannot. Eventually it will show you a download link, and for the content I am working with, I don't want Sharepoint to try to load it, I just want to download the file and use the appropriate app to work with it. In business rules, I want all Sharepoint links to automatically convert to download links.
Armed with this, I could search for browser extensions to redirect links to another link, and I found Redirector: https://github.com/einaregilsson/Redirector I cannot sing the praises of this tool enough, and it saves me tons of clicking and waiting by letting me write rules to handle specific link formations and redirect them to another. It was a perfect fit because I could _describe my annoyance_ and the preferred behavior, and armed with that, I could know whether a tool met my needs or not.
This is what is missing for me with AR. As someone in tech, I can describe a ton of my issues with daily workflows quite easily. I can define my problems and how I prefer it works. What I can't see is how AR helps me. Like many, I imagine that persons like technicians, mechanics, anyone who needs their hands available to work on complex hardware/items might benefit from AR, but what I don't see are testimonials from these people that some AR company demoed their product with them and found a way to make their workflow better. I'm not a mechanic; I can do basics with cars or house-hold appliances, but I'm not a professional, and I imagine the AR companies out there aren't either. Why there aren't field tests with discussions and interviews with the proposed target audience for AR is beyond me.
Instead I see people in offices on conference calls, I see random stock photos of people in lab outfits, and I see marketing copy telling me that AR is limited just by my imagination. Thing is I can imagine quite a lot, and I don't see proof AR can do any of it.
If AR has a product ready for betas, this needs to be in the hands of people who might actually use it and developing case studies. The technology is interesting, I'm not denying that, but I want to read stories about actual use cases and testimony from someone who honestly feels "this made my life better." Until that happens, I'm not confident AR is going to take off in a meaningful way for work related purposes instead of recreational.
1. More monitors. I can only fit 2, maybe 3 monitors on my desk. If I could easily reposition 5 or 6 virtual monitors that would be great.
2. Whiteboarding. I like to draw things when I have some discussions. Doing that in VR is a pretty decent workflow.
If I could start a Slack 'huddle' with someone and instantly be able to start drawing or have us both interacting with the virtual monitors, I think that'd be enough for me to justify paying.
The tech still has to go further. For multiple monitors you'd really want to offload rendering and I think that current VR goggles are still just too heavy, they need to get cut down to maybe 20% of their current weight, at which point I think they would be comfortable enough to wear for a large portion of a workday.
The benefit of AR would be that I can seamlessly switch between "real life" workflows and "virtual" workflows. For example, I want to get up and grab some water, but I can take one of my virtual desktops along with me so that I can keep watching a conference talk or whatever.
Then there are general functional improvements, like dynamic magnification. I would love to read the tiny text on my prescription bottles. Or integrate it with Alex/HomeKit to provide a visual output for those services: "Alexa, what does Brian Singer look like?"
I know "professional" use is easier to sell to, but I think AR won't really be successful until they start making it useful to normal, household users.
Trying to treat augmented reality, mixed reality, assisted reality, and <insert other non-virtual reality here> as technologically distinct verticals with clearly defined boundaries feels like an exercise in madness.
At any rate, Google announced[1] a few months ago that they were planning to start trialing new augmented reality glasses in public.
1. https://blog.google/products/google-ar-vr/building-and-testi...
Google glass created a passive screen independent of the environment. This allowed the hardware to be really simple but essentially turned it into a tiny hands free floating screen because it couldn’t block most of your vision without preventing you from walking around.
Augmented Reality maps out the environment so it can selectively replace part of your vision with what it wants to show you without blocking important things. This lets you say designate a large chunk of a wall as a TV but if you turn away the TV stops blocking your vision.
At this point the limitation of augmented reality is really more on the software side of things. Building hardware that in theory adds NPC style names over peoples heads at a party is straightforward, writing software to identify people and insert their names after someone introduces them in conversation is probably decades away.
If they can't ensure a solid shipping line then they surely can't make good on replacements and/or warranty issues.
For me, Magic Leap used up any good will by over promising and under-delivering on their initial release.
There is not a single, cool, "everyday-relatable" use-case presented on the web announcement. I wish I could have a reason to purchase this.
I'm craving just a single video or even GIF -- that depicts even the slightest, animated hint of what the interactive experience will be like -- if one were to put these MLs on.
But if that’s the case, what made you comment on this submission?
If you want to know what they're like, imagine wearing a motorcycle helmet and seeing phone/computer-style windows popping up in the real world. So far as I know, nobody has made anything super useful out of this tech yet, but it theoretically could be awesome
As with a lot of cutting-edge tech, it seems the most immediately useful application is beyond consumer tech in the world of military tech. Being able to send critical information to soldiers in the field and integrate with weapons technology has been a major focus of AR since its early inception. Early HUDs have their roots in fighter jets.
If you think about it, a lot of things we credit to the high tech industry had their beginnings in low-key and often confidential military research, from the internet to computers themselves. Although, an app for motorcyclists that displays speed, engine, and navigation data in your field of view would be seriously bad*ss and successful if it worked in a clean and functional way.
As with a lot of emerging tech, its usefulness often depends on the ingenuity of early pioneers. People thought the internet was a useless, passing trend as late as the 1990s.
Imagine silently controlling a fully-featured AR displayed system with a brain-to-computer interface and zero peripherals like some Ghost in the Shell futuristic tech. That would be pretty awesome and legitimately useful.
Sometimes I think the killer app of AR will not be a fancy high end headset, but rather a more fashion friendly device than Google Glass was (which I'll bet Apple will attempt), but with the similar limited functionality that reduced friction around existing smart phone killer apps (text, calling, photos, maps).
People LOVE taking pictures - mostly of themselves.
Every new invention builds upon what came before it in some way, right? Like, perhaps when Daguerre was developing his earliest cameras, people wondered why we would want to capture pictures like that. I think not, though, because there was already analogs in the form of paintings and things.
This is completely new territory, and it feels a bit like a solution looking for a problem. There really isn’t a prior analog that I can think of! But maybe there is, and I just am missing it. But I could imagine it being transformational, if it is eventually found.
Plenty of prior art.
An obvious one is, "bring your TV / computer screen with you". A video of me watching TV, I turn my head, the TV turns out to be just a VR projection.
More fantastic, we need to be inspired by Sci-Fi. Holograms/holoprojections become possible with good-enough AR. The Expanse series is full of them.
Or some form of "structure projection" onto reality. Where does this road go? What's behind this building? Where is the patient's bone broken? What does the full puzzle look like?
Bottom line is, this is either a very amateur team, or a Theranos-level product.
The problem is that while it’s a cool toy there’s nothing available that’s im aware it that would make me want to spend much money on it. Right now, it’s more of a cool toy to show off at parties.
So the issue with a video on the website is:
a) it would be hard to have a video that doesn’t oversell or undersell it. Imagine advertising a TV in a magazine to an audience who has never seen a TV before.
b) more importantly, if the goal is to sell enterprise then you are now a sales company, not a marketing company. For b2b businesses a website just needs to look professional enough… No one is actually going to look at it. The sales process is higher touch and will be done either offline or via email brochures.
So basically it sounds like this is starting to roll out for use in niche professions.
Against this hypothesis is the fact that dentists already use analog optical headgear, and this would prevent that. Also, it's not clear what software they would use to make their work better/easier.
Anyway, a 1000 person company puts out an announcement like this for a reason - maybe to measure public interest to secure a new round of funding? Presumably they feel it's worth misleading people about availability in order to do that.
The missing link between real doctors and barbers: behold the dentist.
I'm a doctor. No. They don't. Dentists make more money and work less. Their training is rigorous, but generally shorter. They don't take call, don't work weekends and don't have any emergencies.
I'm mostly joking, but the more I imagine it the more I want one for my PEV helmet.
[0] https://kguttag.com/2022/01/31/magic-leap-2-at-spie-ar-vr-mr...
They remind me of Star Citizen. Both have been fundraising since 2010.
The game is playable and looks amazing. Everyone who pays for it gets to play it and gets in-game items such as a starship.
I agree that the model is pretty novel, the never ending scope creep is odd… but it’s nothing like Magic Leap with its institutional investors and a sub par v1 release.
Star Citizen needs a release deadline, if for no other reason than it would force them to button up, fix bugs, and for godsake, optimize.
Have a look at more recent multi-player battles, prison escapes, salvage missions, just planet exploration. I was so impressed the images kept coming up in my dreams.
It's safe to say this game is stuck in development hell. Here, let's list all of the major features that hit the game in the past 3 months:
- Made many adjustments to the speeds of ground vehicles
- Window Interior Mapping Shader
- Added New Ship: RSI Scorpius
- Lighting Polish Pass for Hurston Volumetric Clouds
- Paints can now be stored in personal and ship inventories to allow players to move them around the PU. Added paints filter to inventory tabs.
I'm not sure if you've ever worked on a major software product before, but if this is the changelog for an entire quarter at your multimillion-dollar game studio, your project is doomed.
Sidenote: I don't know about the last time you checked out NMS, but by now it has way more than what was originally promised. And not just in quantity, but in terms of actual qualitative features and things to do.
I'd take any of those 3
Well you're in luck, they recently started running servers with between 75-100 player slots open. Guess that's at least one of 3 ;-)
World of Warcraft, for example, is still seeing regular releases since 2004, when it launched a game that gave a sense of “complete” while still seeing updates. So many updates that Blizzard re-released the original game. Final Fantasy 14, which originally released such a trash version, re-made the game, released A Realm Reborn in 2013 and still sees updates to this day. League of Legends, a free-to-play game, released in 2009 and still sees regular updates, without expansions, and which you can play without paying a single dime to this day.
Being a “never finished” project isn’t a good excuse.
Final Fantasy 14, btw, began development in 2004-5, was announced in 2009, was released in 2010 as a trash game, then that awful version of the game was maintained and even updated while a complete remake was developed and released in 2013 as “A Realm Reborn,” a critically-acclaimed expansion. Even crazier is that Square Enix has released and heavily supported the game for PlaySation 3, PlaySation 4, and PlayStation 5, as well as the PC version.
It’s pretty pathetic that this game has received so much funding and is still in alpha over 10 years later.
Nowadays, the real customer is the founder and the real product is the investor (monetizing investors to meet the needs of founders).
It's an AR headset. What's requiring him to take them off? If he has to take them off to look at something, something's wrong.
> Why would I have to take them off while working?
Maybe I'm the odd one out, but I imagine I'm not the only one who'd wonder.
Why am I taking these things off? Isn't one of the main use cases for AR that I'm augmenting my reality with added context when doing something very concentration-intensive and don't want to break my focus to know a relevant detail? (like a HUD in a car?)
Thank goodness. More companies should be like this.
The open source mindset, like with Android, is a big reason why it dominates the global mobile software market. Security is one thing, but blocking functionality and self-publishing only drives away good developers and innovative apps.
Most people when they think of Android or the Google Play store they think of a cesspool of ugly inconsistent amateurish trashware.
Doesn't change the fact that Android has the largest market share worldwide in both hardware and software.
Expensive doesn't mean quality, and a lot of developers don't want to work with a company that makes billions on child labor and similar practices. Apple has plenty of useless apps, but like anything else, users filter the best apps. Besides, developers today often deploy identical apps on multiple platforms.
This pretentious attitude is very isolating, I am just glad that ad-blocking and privacy is an option I have as a user. Additionally, I don't have to shell out for huge margins on overpriced gadgets to feed a tech monopoly that violates basic human rights for profits.
That's the last comment I'll write, because there are already enough Android/iOS flame wars polluting the internet. You had your word, I had mine, that's as civil as I can be.
Wait? Which company is using child labor?
A few years later what do they advertise as v2? 120Hz, 2000 nits, 2.4Ghz, 4MB of L3 cache, 2 RB+ (Render Backends).. Who cares? I can't find any videos that convince me the experience is good.
I couldn’t publicly say these things because of NDA but I don't think they give a shit anymore after 5 years and I don’t either.
Magic Leap’s failure was in manufacturing from what I’ve heard from other employees working there. They had set up a line at their Florida factory, buying an old Motorola facility, but it was really hard to mass manufacture optics at an affordable price. I was totally sold on the tech. I can see why Google invested $2B in Rony’s vision. I feel bad for them because they were so secretive and made huge bets on full stack: optics to headset to content. They wanted to go all in on production of exclusive content. Sort of like the PlayStation model - Take a loss on hardware. I saw a magical campus, full of animation posters and characters, kind of like visiting Pixar studios. I also feel bad for their employees.
Others are calling it the Theranos of VR but unlike them, they didn’t hurt anyone and it was worth a shot. I went on the factory floor during the interview (only a small section where calibrated optics). I saw all the stuff. It was not malice; I blame their stupid PR team that propped up so much hype that expectations were out of control. Blame Rony for that but also when you have a tech like that, I can imagine the confidence that it brings. Just remember, stuff fails. Don’t get nasty about it. There were real genuine people working there; I didn’t get the job but it was totally the right thing to happen to me in retrospect. Just sad to see what shitty PR strategy does to public - Rony probably learned a few lessons from this. I wish them good luck with this enterprise/industrial pivot. I am thinking of buying a dev kit.
Speaking of enterprise VR, has anyone got experience with it? I always thought it was a big dog and pony show for next-gen innovation at some stupid bureacratic company like BMW or GE, something execs can make cool video about.
Even the best case scenario of the tech was a lie. There is no way that at any price that anything remotely like the original vision would be possible. Simply put, the optics and physics never could have worked, and anyone with any knowhow in the space knew so and said so loudly.
This is not a legit attempt that failed. It's a scam that's still going on.
Scam do happen but here it is not the case. WSJ would pounce on that.
Comparing Magic Leap with Theranos is disingenuous in two ways: 1) Severely underplaying the severity of Theranos' crimes. 2) Overblowing Magic Leap’s execution failure as fraud.
It’s just completely misplaced.
Hundred years ago in Broward there were still some blatant frauds where the investors had put in money to purchase land but the "developer" just spent the money without purchasing any promising assets. But mostly by that time it was typically already more sophisticated and actual land would be purchased which would be impossible to develop without further investment, and even then might never turn out to be profitable. Before spending the rest of the money, trying to raise more money of course.
Hey but it was other peoples' money so it was worth it for the "visionary" to take his chances and go "all in". With the remote chance that any money might eventually be made, that would be great when starting from nothing. Without actual profits or even income, if the anticipated scale can grow into a few million for the one selling the dream, that's still OK even if the investors have put in dozens of millions.
Things have come a long way since then, in the last half-century especially.
When there are not so many legitimate sources of income for many decades with no end in sight, the culture tends to embrace the illegitimate.
In ways that are technically legal as determined by extreme experience exploring the edge cases.
The surprising thing about Theranos is that it wasn't in Ft. Lauderdale.
When you wear it, the window in which the AR is active felt small. Like using really small glasses. And I have sight correction glasses and it felt small even for me, where I'm used to already see everything through smaller windows. It's small enough that you sometimes need to move your head to view things that you'll usually only move your eyes to see, and takes getting used to.
Based on their history my guess is overpriced and underwhelming.
https://youtube.com/shorts/-Osv14WIopw
Design / Archviz :
So, uh, what is it? Have we figured out what to do yet after 10 years, 11 funding rounds, and billions of funding?
I don't know what's fundamentally different this time, which is why I'm skeptical that the outcome will any different.
You have to cut your profit if you want to penetrate an already difficult and competitive market
They pay themselves huge salaries without customers, red flag if you want to invest
https://www.comparably.com/companies/magic-leap/executive-sa...
They’re price competitive with other waveguide enterprise devices.
Apple's iPhone for example, a new kind of device, and their pricing was pretty aggressive, and they didn't use the "enterprise" argument to raise their price, quite the opposite
Same when their launched their ARM laptops, aggressive pricing to catch people
But it doesn't matter, they made the same mistake when they released Magic Leap 1, and they double down on that same mistake
I'm not an investor so i don't care, but if you are, you should be worried
What does this mean?
> Price - Starting from $3,299
So what's a use case justifying blowing that kind of money on this?
I don't see how they will foster an active developer community with such a starting price
Anecdotally. I bought a 3D printer when it dropped below 1000 bucks. I bought the Emotiv Epoc when at 300 bucks. I bought a Saleae logic analyser at the same price level if I remember correctly. Same with other tools or toys. The HackRF, the Kinect, the Quest, etc.
The higher the price the more you'll have to explain to people how they can justify the costs. You'll have to explain how much personnel hours are being saved, etc.
The more I'm in this space (of manufacturing electronic devices) the more I'm convinced Bill of Material (BOM) and in general Cost of Goods Sold (COGS) optimization is essential. Companies that can do this in a lean manner without excessive engineering costs to do so can truly drive the price down.
If there is this operational excellence, then you can truly give most power to your strategists in the sales and marketing departments. Otherwise, they have no tradeoffs to consider and are just victims of sloppy (non-cost conscious) engineering.
Does not inspire confidence. I'm assuming the user experience sucks. I'd be really happy to be wrong!
Fancy fancy... Magic Leap knows how to use the title tag...
Fancy looking equipment that can't do what they say it can (at the high level) with mockups that are essentially fake.
Demo -
https://www.tiktok.com/@danieljtrujillo/video/71473953160298... (They can't even create a solar system demo that doesn't really really suck)
https://www.tiktok.com/@dilmerval (This one is funny because they can't seem to find anything to show except the unboxing, but you look cool like a hacker)
Why do I find black-holed accounts so often?
How do you know that? (And/or how do you know the multi-account history of the people using the accounts?)
Some might also be caught up in IP-address-based bans, but for accounts like this I expect there’s a reason they remain banned.
Edit: Someone correct me if I'm wrong.
Another 10% are 'huh, this is an insightful substantive comment, why is this person banned?', and I usually find it a couple of pages deep in their comment history; usually something along the lines of someone who writes substantively on a number of issues but has one that they just spew insane malicious vitriol about every time it comes up.
And finally, yeah, there's 10% or so that seem to have been banned for no discernible reason and don't even seem to be aware that they're banned.
This is going to be so powerful. When you have AI/AR you no longer need to learn. You can go directly from welding the perfect weld to performing the perfect adenectomy.
AI/AR is going to eliminate experts. It's going to be awesome.
I guess I can only let people smash head-first into the wall going at top speeds. Buckle up.
I'm still bummed, really wanted a better Google Glass. But it's been years with literally nothing to show us.
https://www.theregister.com/2013/03/02/steve_mann_on_google_...
This article is what provoked the assumption.
[1] https://spectrum.ieee.org/google-glasss-thad-starner-wears-t...
You are correct nonetheless. It still requires skill; but that vastly shortened learning curve means access and affordability in everything from manufacturing to healthcare; just have to keep the next Google/Microsoft/IBM out of it.
For the same reason you can't effectively teach marksmanship using call of duty.