Japanese game companies have a history of treating PC users as second-class citizens. Fromsoft is no exception. Using KB&M on their first port of Dark Souls 1 back in 2012 was impossible because it was that broken; a mod had to be used to correct the problem (game plays better with a controller anyway but I digress). When they released it again in 2018 as "Remastered" they made a number of bizarre graphical decisions including wholly downgrading the lighting. And now Elden Ring with wildly varying performance across all cards, no uncapped FPS and no ultrawide support. I hope they actually listen this time seeing as how PC outsold both PS4/PS5. Not holding my breath though.
Also worth noting, Dark Souls didn't even launch on PC, it only got an unimpressive port (still capped at 30fps, with performance issues in Blighttown) a year later when fans petitioned for it
https://www.gamesradar.com/dark-souls-pc-petition-successful...
I'm still waiting for it to be patched.
Maybe I just don't get bothered as much by the low framerate and occasional stuttering but people calling it "unplayable" seem a bit reactionary to me.
My point is, people talk about FPS drops, stutters, etc., but everyone has different tolerance to these things. So it's better to check it out yourself if this is the main reason holding you back. Make sure you can get a refund/sell the copy if you're unsatisfied.
Will likely play it again in my lifetime.
The only time it stutters is during some cinematic cutscenes.
I suspect performance issues are uneven and affect some systems a lot more than others. I also suspect a lot of it comes down to expectations, I'm perfectly happy with my experience but others might consider it "unplayable"!
Edit: I also play offline usually, that might be a factor as well.
I experience a rare frame stuttering and for a week after an update my character didn't have legs (which I found deeply amusing then sad when it was fixed).