Beginning with Android 4.0, hardware acceleration for all
windows is enabled by default if your application has set
either targetSdkVersion or minSdkVersion to “14" or higher.
Hardware acceleration generally results in smoother
animations, smoother scrolling, and overall better
performance and response to user interaction.
This is great news for users like me who couldn't stand Android's low-framerate animations. But what's sad is that it took them so long.