Android 4.0 SDK Now Available
developer.android.com
developer.android.com
Beginning with Android 4.0, hardware acceleration for all
windows is enabled by default if your application has set
either targetSdkVersion or minSdkVersion to “14" or higher.
Hardware acceleration generally results in smoother
animations, smoother scrolling, and overall better
performance and response to user interaction.
This is great news for users like me who couldn't stand Android's low-framerate animations. But what's sad is that it took them so long.Edit: Maybe because I've always used launcher pro?
Opera Mobile (GPU accelerated), with a decent launcher, memory optimizations (V6 Supercharger, or a good Autokiller config), and Android will perform just as good as any other mobile OS. Unfortunately to get great performance Android needs to be rooted.
Google have said [1] that it's primarily the result of lots of GC rather than drawing performance.
Developers can now build or extend their own VPN solutions on the platform using a new VPN API and underlying secure credential storage. With user permission, applications can configure addresses and routing rules, process outgoing and incoming packets, and establish secure tunnels to a remote server. Enterprises can also take advantage of a standard VPN client built into the platform that provides access to L2TP and IPSec protocols. http://developer.android.com/sdk/android-4.0-highlights.html
Does that mean we'll get a Cisco VPN client? That will be a killer app.
http://www.talkandroid.com/65998-verizon-wireless-officially...
That funny word "enterprise" to me means that in fact the employee is not trusted so here's the device that's been chosen for you and your app market has been provided by the IT staff. If you need assistance, contact the help desk but be forewarned they they are fully engaged supporting Windows 95 and NT because the budgeteers have decided IS is a scary cost center.
Source: https://market.android.com/details?id=com.google.android.app...
iOS has had Cisco VPN support since 2.0.
https://market.android.com/developer?pub=Cisco+Systems,+Inc.
* cool "continuous dictation" * faster browser (thanks to V8) * wifi direct (!!? http://www.youtube.com/watch?v=je2lWjfpywQ )
If they chose ROT13 for encrypting user data, would you say "It's a limitation/drawback of ROT13. I would not consider it as Google's fault to use it"?
[1] PDF: Paper by Nguyen Minh Duc and Bui Quang Minh from Bach Khoa Internetwork Security Center/Hanoi University of Technology
http://www.blackhat.com/presentations/bh-dc-09/Nguyen/BlackH...
Those finger-swipe locks that people seem to be so fond of on my University campus are less secure than decent facial recognition software IMO. Hypothetically I could find a phone left behind in the library and see their passcode pretty clearly in their finger smudges on the screen. Do you remember to wipe your screen clean every time?
Facial recognition will not deter someone who is deliberately targeting you, no. Maybe some combination of facial recognition AND numeric-passcode would be more suitable.
It detects the light conditions via the sensor and auto-flashs you when necessary. Nice while driving at night.
Pick up phone, hold it out at arm's length in front of you. Hold it real still. Now wait. Bloop bleep boop now it's unlocked!
Compare with:
Pick up phone, swipe your unlock gesture. Hurray!
For something the user is doing constantly, many times, every single... I just don't see why anyone would pick the more uselessly time-consuming (and more effort required) option.
It seems quicker than swiping an unlock code.
It's still wouldn't be secure, but it'd mean attackers would need a video of you instead of a simple facebook photo.
Main concern would be slowing down the user.
Surely you're still going to touch it after you've unlocked it? :-)
My Context: I only did iOS development and a little Android. I love apple technology because works so well and is so well integrated mainly with their products.
Probably not exactly what you expected, but should do the job
See this long-standing issue: http://code.google.com/p/android/issues/detail?id=1376 where their stated reason for leaving out SVG was to save 1MB of space in the WebKit image size.
I've been on the Android audio latency trail since 2009, and recently spoke to some platform developers who've hinted that something is finally on the horizon. I'm too tired of the situation to be blindly optimistic about it, but maybe just maybe...
On that note, is there any service that lets you hire devices for dev/testing purposes? Would be great to get access to a lab with 20 different Android devices (for debugging obscure device specific bugs/screen size differences) along with all ipads, iphones, iPod touches and some WP7 devices.
http://www.deviceanywhere.com/mobile-application-testing.htm...
Pretty cool service
Oh, and (as expected), they've somehow managed to make the emulator even slower now.