Thanks for stealing the shorthand I had for explaining what interested me.
And never mind what a mess it's going to make for any of us who are interested in metadata versus data.
Thanks, Mark. I love it.
I feel like we should be using the term "scalping" instead. It is much more accurate.
The notion sounds a bit silly on the surface, but good enough at least for serious classroom discussions and evaluation.
Perhaps "self-appraisal tax"?
https://en.wikipedia.org/wiki/Land_(economics)
For namespaces, there is extra value for particular names that come not from any work the owner of the name performed, but rather that comes from the productive activity of others. If I squat "olives.com" in 1994 and wait for the web to get big, and then sell the domain in 2000 to a hottest new direct to consumer olive startup, then any profit from that should really be taxed away. All that "value" came from the work of others that made the web into a valuable place to own some "land."
We’re already spending significant parts of our days working, playing, exploring and communicating digitally. Dating is online. Commerce has moved online. Art and creators are online. Entertainment is online. Exercise is an AR experience. Connecting with IRL and new virtual-only friends is online. What is left? Food, sleep, sex, and odors? Important things, but a relatively small portion of what we do during our awake hours.
The substance part of the metaverse is already here and proven. We are in a period of refinement which includes technological advancements in the ways we experience it. More compact wearables (e.g. AR/VR headsets), 3D audio, High res displays and better visuals/graphics and most importantly, bridging these different types of experiences in some way, which is a software problem. These are the areas in which tech is trying to gain control and offer the cohesive experience.
I highly recommend you listen to this podcast episode with Bill Gurley (second life creator): https://podcasts.apple.com/us/podcast/invest-like-the-best-w...
The reason I use quotes is because Zuck has stolen a word to represent his vision of a world people are already incrementally building for themselves, outside his control. His vision, where his Meta company is central to all this stuff, acts as identity provider and general enabler, and a market -- where Meta is central to even the concept of a metaverse, is shit.
Claiming the name as a brand is a scummy move. It's absolutely dripping with greed, hubris and cynicism. They created this problem, where it's difficult to promote or criticize the general idea of the metaverse and the Meta company version independently. It's the latter that I am confident will be a Black Mirror style horror story if come to fruition, and am urging people not to promote. Any major effort by a big tech company to wrangle the frontier into their walled garden is bad news, but Facebook's past behavior says they'd be especially bad.
Zuck has taken long term bets on the metaverse starting with Occulus and now seemingly betting the whole company on it. He could very well be wrong but there are a lot of very smart people at Facebook and on their board I have to think they did some very intensive validation before doing so.
It could all go up in flames but I think they are going to take a very real run at it backed by billions and billions of dollars.
Don't get me wrong I very much dislike Facebook and the oxygen it provides to extreme and uninformed groups but to think that Zuckerberg is an idiot taking a stab in the dark with the fortunes of a publicly traded FAANG company is not a serious take.
"In Facebooks case, they should really try their hand at making a 2D world that doesn't lead people to want to die before they try to expand on the whole reality thing." No arguments from me, there is a ton of moderation that needs to be added to Facebook.
Or, as a kid who played Civ online at the same time he did, I'd describe him as somebody who could win every game of Civ through bug exploits and memorizing the mechanics, but is such a dick about it nobody wants to play with him again and that confuses him.
"If you build it, they will come." Only if they don't hate you, and Zuck isn't doing well in the court of public opinion.
Zuck has to build a v1 product from scratch with the Metaverse. When's the last time FB has truly built a revolutionary v1 product? It's not really in their DNA anymore. I'm not saying they can't do it, but I wouldn't point to IG and WhatsApp as examples of why Zuck can pull it off.
Facebook has also innovated significantly in adtech afaik
This whole Metaverse thing reminds me of when IBM purchased 12 islands and opened a virtual office in Second Life. Of course, as was tradition at the time, someone inevitably showed up with a flying gentlemen's sausage. Eventually IBM decided the whole thing was too costly and abandoned the project.
The lesson here is that when IBM gets involved, that's probably the top.
Not every tech is going to be successful at every time. The same solution can fail once and succeed some other time when there's a change in the market and/or the underlying technology.
There's a much larger number of human beings on the internet now. And they are not just on the internet, but they actively use it for a large amount of time. That's the chance in market right now and what will drive the adoption of metaverse soon.
The thing that we should focus on right now is whether we want a metaverse owned by Facebook or something that is defined by open protocols.
What do you mean perfectly timed? If you mean that those platforms shot up in usage/revenue/whatever-metric after their purchase, couldn't that be heavily influenced by the purchase? Neither of those were some small little platform with a groundbreaking new feature before that. Everyone I knew (in highschool at the time) had gotten sick of their parents all joining Facebook and making it uncool, so they moved to Instagram before the purchase.
All that Zuck did was notice the platform all the kids are migrating to and bought it to keep those users. It isn't exactly "predicting future trends." They tried to do it again when everyone's parents joined Instagram so the kids moved to Snapchat, but thankfully that deal didn't go through
I would argue this is exactly what predicting future trends is. See which way the tide is going and make the necessary investments to ride it.
It's recognizing current and predicting extremely short-term future trends that lots of other people recognized but didn't have the funds to do exploit in the same way.
Metaverse would be something very different.
This meta verse thing really could be the way we work remotely soon. It works as a working space. It works for companies, it could create good work environments, and companies can afford expensive hardware to get people to work more effecively.
Think of the metaverse as a more advanced slack+zoom, not as a Minecraft/Roblox alternative.
Joking aside, I've stopped using bluetooth in any vehicle that is not mine (actually using a rental this moment since my car is being worked on right now). Pretty much all rental cars have been built in the past 3 years, and for the most part they all have a USB for Android Auto or Apple CarPlay. So much easier to just use a cable and not hope the wireless connection stays working.
Though the cable itself isn't reliable sometimes and will disconnect itself/pause audio upon reconnection. Maybe good ol' FM and CDs are the way to go.
in any case, I find Android auto just trades one set of issues for another. voice control is kinda iffy for all but the most unambiguous commands. I also experience deadlocks at least once a week that require restarting the head unit, phone, or both. I've had this issue with two different phones in two different cars. not sure what the root cause is, but it is really distracting when navigation freezes halfway through a trip through an unfamiliar area.
Though I haven't had issues in regards to the headunit failing just yet - I've had the phone lock up a few times, but I think that is in part due to the age of my iPhone (6s) and the lack of processing power/ram.
We weren’t even going to have HDMI as a fallback, but the executives demanded it because they weren't willing to spend 5 minutes every meeting dealing with the tech when the problem is that it didn’t work the way they wanted it to.
I cannot imagine my users in-office all donning headsets when many attendees in a meeting are just there to listen while working on other things. I personally like to take those kinds of “listening in” calls while doing work around the house. I’m not sticking my face in a VR headset for that.
If we get to a point where we're "forced" to don headsets for meetings, it can't be long before dummy heads with realistic eyes (to fool the inevitable eye-tracking/iris scanning "presence" check) appear on the market.
A bit like those mouse jigglers they're sell to prevent your status moving to "away"
It is infuriating.
What do you think is missing from today's slack+zoom (or discord +jitsi/google meet, or whatever) combo that would make you more productive?
I can no longer pick up on junior team members talking themselves into trouble and nip it in the bud, I only get exposed to that trouble by the time they’ve invested enough time into it that it becomes a much harder discussion.
When I go grab a cup of coffee I no longer overhear other teams talking about their projects, and ask them if they mind me sitting in to learn more about what they’re doing.
A lot of the organic social interactions that serve as a medium for knowledge diffusion are just gone.
Perhaps the environment isn’t right for them to just ask for help?
> When I go grab a cup of coffee I no longer overhear other teams talking about their projects, and ask them if they mind me sitting in to learn more about what they’re doing.
Demo days?
> A lot of the organic social interactions that serve as a medium for knowledge diffusion are just gone.
Happy hours?
It inevitably turns into an awkward mess. Sure you can use breakout rooms but the social happy hour via zoom/slack is not a solved problem.
She got through the first 25 minutes or so of her routine (which was incredibly awkward -- standup does not work without a crowd, and it's just you telling jokes to your own empty living room) and eventually at one point her audio got stuck as she was saying the word "and" and it literally just kept looping her saying "and and and and and" over and over. They tried to troubleshoot it for about 10 minutes. Her video was still working, but every time they enabled her audio again it was just the looping "and and and and." I felt kinda bad for her. The whole thing felt like a plastic recreation of a real experience, and the technical difficulties at the end were emblematic of it all.
There's a Zoom comedy show my partner has been attending for 1.5 years, and she bawls every week. So, it's possible for a show to work out.
John on Accidental Tech Podcast (http://atp.fm) has articulated some pretty solid criticisms.
Facebook has historically sucked at hardware. Why would that change?
Whereas other parasocial hosts attempt to protect their users, like MMOPRGs mitigating griefing and cheating, Facebook and Twitter amplify and profit from toxicity.
Etc.
1. "Give what the numbers say you want." or "Maximize profit * area of instance." are what they actually want. Even if it leads to emergent antisocial behavior it is set by results instead of a goal in itself. 2. The charge itself could be applied to any form of media, and yet there is a blatant double standard. If one accused three letter network of it you would get a response of "well duh"! 3. The implicit idea that negativity is a bad thing is outright dangerous, yet clearly promoted by the accusatory tone. Publishing government misconduct also promotes negativity and a publication may profit from it. So does speaking out against injustice. Crude and callous as it may sound, maybe some outright deserve the negativity.
Correct. Zuck, Dorsey, and PageBrin just stole the old guard's lunch money. Just like broadcast toppled print, papyrus displaced clay cuniform.
It's an old story. The power elite always seize control of popular communications. Technological progress begets a changing of the guard.
> and yet there is a blatant double standard
By whom?
There is always a resentful cohort moaning about "kids these days".
There is always some cranks (like me) performatively rejecting the whole system. Yesterday's Kill Your Television is today's Delete Facebook.
While the masses keep plodding along, amusing themselves as able, self medicating, seeking some kind of respite from the never ending sting of the human condition. Moo.
Oh please god kill me now.
The next question is why? Followed by the heath issues problems. You’re supposed to look away from a screen every 10 mins for 10 seconds. How can I do that with the screen strapped to my face? And why we’re here, why would I go to my private space inside the metaverse to get away from people? Why not take the damn headset off? The whole idea is forced.
Apple is investing significant amounts of capital on ARkit and AI/ML optimizations at the die level. Google has been dabbling in this space for years and years.
Second Life, the non-AR version of the metaverse, was hugely popular back in the day despite the tech at the time (i.e. having to carve time to use it on your computer). Pokemon GO (a Google bet) is still wildly popular.
With Facebook doubling-down in this space, yes, I am going to take this very seriously.
AR has a very clear and useful future. Metaverse is a gimmick to get people to work and live in a world where facebook, err Meta, can nickel and dime everything.
Let’s be clear here, the metaverse is useful for separating idiots from their money (see how much people are spending on fake land atm)
While you may not want the Metaverse, I'm not entirely sure what you mean by "If it succeeds at all, it will be a testament to societies ability to bend to the whims of rich idiots.", plenty of people are happy to try new things. Facebook, the social network, is a estimate to massive amounts of people willing to get on board with an idea that is new, at least to them.
The problem is, the "idiot's metrics", that is the engagement time as the ultimate metric of financial success, clearly show that negative content that is bad for your well-being favors them. They literally earn money from your suffering. How could you expect them to give up on that?