Machine Learning is also genuinely making new things possible. Two Minute papers has a video here: https://www.youtube.com/watch?v=22Sojtv4gbg demonstrating a model that trains on driving footage, then adjusts video game footage to look almost indistinguishable from a real world shot (and in real time!). This is technically a video game application, but it's not hard to imagine how this could be used in a video or movie context.
The extent to which this site/software actually captures these broader trends is probably minimal, but they're definitely out there. I think we're on the edge of another huge shift, like the one where CG became more practical and down-to-earth so it could be used anywhere. A lot of the same stuff will be done, but by a couple of people rather than an army of editors.