This is likely to cause several interesting problems in my mind. For instance you may be about to sacrifice a lot of current talent to actually "fight" these planes, since you're now mainly focusing on the ability to coordinate and micromanage the battlefield instead of being physically/mentally able to assume the physiological role as primary control unit of the aircraft.
Also, to be honest, these AI controlled fighter platforms scare the shit out of me because there is now potentially fewer human decision points in the system.
Like it or not, you can end up with many times the destructive power in the air orchestrated by 1 guy without having the requisite sanity check of "Excuse the hell out of me, sir, but you want me to bomb WHAT?"
The capability to look at a situation and decide to call off is a feature of warfare that I think is frankly underappreciated.
We may very well be working unintentionally toward creating a world where a small