Now imagine you're publishing a game where drifting on roundabouts outside real elementary schools is a mini-game. Probably good for publicity though, iff you're willing to take the heat :/
1. http://www.icculus.org/oes/ - Still an awesome game
Right now the process to create these maps is a pain, you have to find the lidar data online, smooth it out and get rid of any weird artifacts. Then putting into the game requires more processing: drawing the roads, texturing hills and cliffs, etc. You have to place all buildings manually (which also means creating the meshes)
Overall, it's technically possible in this game, just a ton of work. There is definitely ways to automate and speed up the process. The terrain processing could probably be entirely automated, maybe building meshes could be taken off Google maps or something. Even with no buildings though, it's still a fun experience.
https://blog.eu.playstation.com/2017/12/12/how-pioneering-op...