> The original plan of CrashCorp was to create mobile games using augmented reality, but the young company soon learned that the hardest part was developing the back-end geolocation infrastructure that would support their applications.
Geolocation technology is around for decades, with widely supported standards and a number of open-source servers available. Augmented Reality in the other hand sounds very challenging, due to image manipulation and dealing with an environment with limited resources (mobiles).
Am I missing something?