Well then, it's your lucky day: https://arstechnica.com/gaming/2019/05/senator-hawley-announ...
Senator Josh Hawley (R-Mo.) today announced plans to introduce "The Protecting Children from Abusive Games Act," which would target "the exploitation of children through 'pay-to-win' and 'loot box' monetization practices by the video game industry," according to a summary released by Hawley's office.
I will watch his progression with a lot of interest
Games > Expansions > DLC > MTX >> MTX that contain temporary boosts only >> Loot boxes.
In my mind, banning MTX's seems to be on the same level as banning DLCs in general. They are a worse value, but they are the same kind of thing. Personally I wouldn't support banning MTX's.
I would definitely support loot boxes being treated as gambling (ban for those under 18, regulation for adults). MTX's containing only temporary boosts is something I've yet to decide upon.
Also, I think that tcg booster packs (like with Magic) should be classified as loot boxes/gambling and treated the same under any loot box law.
Which is why a lot of mtx are using some kind of "prenium" currency that's bought with real money, usually in increments different from the prices in the item shop (so that you always have some left-over); then there's the limited revolving selection, to use FOMO (currently used by Fortnite, for example)
The notion that people are perfectly free and rational entities is a dangerous fallacy. People don't have perfect information, they don't make perfect decisions, and if there's something the government can do that improves the lives of many while inconveniencing few, then it's absolutely the government's job.
There exist substances which will get you addicted instantly. Do these have any place in a free market? Where does the rational "value equation" come in to that?
Perfect Information is what the government needs to guarantee and regulate, not morality. Apps need to be transparent and honest and substances need accurate labeling and purity from contaminants. Heroin is a one-way ticket to pain and degeneracy and everyone in the Western world knows this; it's a terrible value that generally only appeals to someone who's already hooked on opiates.
So why don't we regulate/ban quack medicine then?
https://en.wikipedia.org/wiki/History_of_the_Food_and_Drug_A...
That's about as helpful as telling people to solve their gambling issue by not gambling. The problem is that many of these microtransaction-based games use the same mechanics as gambling to make them addictive _and_ they're targeting minors with it.
Given that this is not occurring, it does not "seem like" this.
With gambling people may be driven to gamble to get out of debt. With gacha games, you can't.
Microtransaction games are based around exploiting an inherent flaw in human reasoning; predatory behaviors that exploit our weaknesses as humans should be regulated against.
edit: to back this up: The wordpress blog linked below references 19 clinical studies and explains in detail much better than I care to write up.
https://platinumparagon.wordpress.com/2017/11/16/the-psychol...
When people start killing each other, or letting their lives fall apart around them, just so they can spend more money on another cute girl in Fate GO, then I'll let you make that analogy.
Gambling, video game, and internet addictions are real and do ruin lives.
While I don't want to dive into hyperbole territory and don't blame video games for this instance of violence, just this week someone punched and killed their 1 year old child because they lost at a video game[1].
Brains are weird and are easily highjacked by dopamine hits, whether they're obtained from drugs or external stimuli.
[1] https://people.com/crime/dad-allegedly-kills-baby-son-punch-...
But that does not make it harmful or predatory. People are allowed to spend money on whatever they want, just because you don't agree with their choices doesn't mean you should make it illegal.
In China these days, parents pretty much do treat smartphone games "as bad as drugs" for kids.
Rooting phones to prevent game installation and removing/breaking/locking payment APIs is one of most popular services in phone repair shops.
> With gambling people may be driven to gamble to get out of debt.
This is not really the problem with gambling.
>This is not really the problem with gambling.
Yea it is? People lose money gambling, people bet more money to try and make back what they lost. But you'll always eventually lose money gambling in the long run. It's the most common fallacy that gets brought up in gambling.
1: https://www.pokernews.com/news/2016/04/black-friday-five-yea...
If you want to argue that this could be fixed in libertarian-topia without government intervention, you might argue that I dunno, there could be a class action suit showing that the gaming companies knew that such and such mechanics were resulting in many people becoming addicted/going bankrupt and did it anyway, and maybe that's right.
And if you wanna argue that who is so-and-so to argue that X really didn't want to spend all her money on virtual farm upgrades then that's an argument too I suppose.
But if the problem is people are buying something they don't want to because of a dopamine hook, then arguing that the solution is to stop buying it isn't satisfactory.
But in Clash of Clans, for example, you can be very 'good' (idk what word to use with these kinds of games) without having spent money. You will of course, have spent your time instead.
Theoretically maybe, realistically many of those types of games would require about as much time devoted as a full time job to be winnable, if not playable, without microtransactions.
You can play F2P. If you want to save 3 hours of grinding buy spending $5, why do you want to stop them? It's their money, if people enjoy these games, why stop them? You don't need to control every aspect of peoples lives.
Just check how the cigarette industry moved public attention from addictive substances they deliberately put into cigarettes to "personal responsibility of smokers".
That's a lot of footgunning spent hoping a lot of other people footgun. I've been there, and I was the only that suffered, not the companies doing wrong.