> At this point, I'm resigned to indie development while I work a part time non-tech non-profit job to make rent. Currently working on a MacOS desktop app that might make a few bucks, but probably not.
Am intrigued by your comment, as my interpretation of what you want and what you're doing seem to be at odds with each other.
My assumption is you want to get a paid developer role, whereas your side project seems to be satisfying personal curiosity (otherwise, you'd definitely already have an answer to the question of whether your Mac app would make a few bucks). The latter is immensely important in its own right, but quite likely won't solve the first problem itself (again, if it were to, you'd have a surer answer to whether it was likely to make money or not).
I flamed out of university without a degree at all, but put myself in places to get a CMO role (which I ultimately hated, but still...) at a startup because I aligned my side projects with what I wanted from my career rather than just things I wanted to build. It's a hard choice, but it's one that probably has to be made.
Also, your nanodegree looks to be unused as-is, with little link to the work you're currently doing (sure, it's an app, but Android/mobile to MacOS/desktop is about as far as you can stretch the "app" link) - how are you framing it with employers?