It has no positional tracking so that already puts it within the "google cardboard" region of user experience quality (compared with the premium headsets)
Has anyone announced any VR that uses the AR tech for positional tracking?
Windows Mixed Reality headsets use AR tech for positional tracking, but the MR headset tracking is made for a maximum of room-scale experiences (as opposed to hololens which can go multi-room).
Sounds like it's going to be slow compared to other methods.
A key to a good VR immersion experience is very low latency and high framerate.