I think that anyone who prefers that to https://www.rhodes.edu/sites/default/files/u321/About%20Rhod... is objectively wrong, in the same sense that someone who thinks Steve Buscemi is more handsome than George Clooney is objectively wrong.
With people, being a good person can be more important than looks; with buildings, being well-formed can also outweigh looks. But that, again, is where brutalism tends to fall down: unlike traditional architecture, it tends not to work on the level of the individual human being. It doesn't prioritise the experience of those inhabiting it, but rather the experience of those viewing it (it is, in that respect, 'arch'), nor those who must maintain it for its inhabitants. It's not situated to receive natural light and heat, but rather to receive natural and artificial light to make an interesting play of shadow in photographs. It's not full of little rooms and cubbyholes and shelves, because those wouldn't look as neat in a model. It's not full of decoration and ornament, moulding and waistcoating, glasswork and patterns of colour to delight the eye over decades, in part because those wouldn't show up in the model and in part because its designers simply don't care.
Brutalist architecture is, in the end, a boot stamping on a human face, forever.