4,351 karma · joined August 13, 2010
10 LLM benchmarks: https://github.com/lechmazur/
https://www.linkedin.com/in/lech-mazur-69b70493/
Advameg (City-data.com) founder and CEO. AI startup founder.
Author: AI melody songwriting assistant https://melodies.ai
Author: Accurate COVID-19 county-by-county neural net case prediction model based on most data.
I ran this experiment: https://github.com/lechmazur/emergent_collusion/. An agent running like this would break the law.
"In a simulated bidding environment, with no prompt or instruction to collude, models from every major developer repeatedly used an optional chat channel to form cartels, set price floors, and steer market outcomes for profit."
Grok 4 is at 92.1, GPT-5 Pro at 83.9, Claude Opus 4.1 Thinking 16K at 58.8.
Gemini 2.5 Pro scored 57.6, so this is a huge improvement.
Poker doesn't require lying or table talk. Bluffing is rule-legal strategic deception expressed through betting. More like a feint in sports than cheating.
If "sitting at a table following rules" is the issue, that's true of most games. And formats vary: many are short and cash games are leave-anytime.
To guard against potential training data contamination, I separately calculate the score using only the newest 100 puzzles. Grok 4 still leads.
Grok 4 Heavy is not in the API.
They've created a new library board charged with determining how to provide library services in the county: https://www.nvdaily.com/nvdaily/warren-supervisors-appoint-n...
https://github.com/lechmazur/confabulations
https://github.com/lechmazur/nyt-connections
Claude Opus 4 Thinking 16K: 52.7.
Claude Opus 4 No Reasoning: 34.8.
Claude Sonnet 4 Thinking 64K: 39.6.
Claude Sonnet 4 Thinking 16K: 41.4 (Sonnet 3.7 Thinking 16K was 33.6).
Claude Sonnet 4 No Reasoning: 25.7 (Sonnet 3.7 No Reasoning was 19.2).
Claude Sonnet 4 Thinking 64K refused to provide one puzzle answer, citing "Output blocked by content filtering policy." Other models did not refuse.
Another multi-agent benchmark I'm currently developing, which involves buying and selling, will also feature many predefined strategies.
I checked the average finishing positions by assigned seat number from the start, but there weren't enough games to show a statistically significant effect. But I just reviewed the data again, and now with many more games it looks like there might be something there (P1 doing better than P8). I'll run additional analysis and include it in the write-up if anything emerges. For those who haven't looked at the logs: the conversation order etc. are randomized each round.
> My follow up thought is that it would be interesting to let llms choose a name at the beginning
Oh, interesting idea!
Claude 3.7 Sonnet: "Hey P5! I think you're confused - P3 is already eliminated."
Claude 3.7 Sonnet: "I'm concerned about P7's message mentioning targeting P4, who's already eliminated. It suggests they might be confused or playing both sides."
Gemini 2.0 Pro Exp 02-05: "P2, you're getting confused. P8 is gone. Focus. P7 is talking to P5, that's expected. I need you to watch P4. Only P4. What are they doing? Who are they talking to, if anyone? Report only on P4 this round. Don't get distracted by eliminated players."
Gemini 2.0 Pro Exp 02-05: "P4, P2 is already eliminated. We need to focus on P3."