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zkauble3310

4 karma · joined December 18, 2024

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zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browser
thanks.
zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browser
thanks! I've lots of requests for VR. Not yet, but it's on my backlog. I really want to focus on polishing this first.
zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browser
yes, the geometry weakens the plain frustum culling. Looking up, the opposite valleys are "in frustum" so the main strategy is distance tiering.
zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browser
I've been fascinated by O'Neill cylinders my whole life. I directed the build w/ Claude Code, and the modeling mostly Claude driving Blender through MCP. Lots and lots of prompts, tweaks, performance tuning. It's been a absolute pleasure.