zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browserthanks! I've lots of requests for VR. Not yet, but it's on my backlog. I really want to focus on polishing this first.
zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the Browseryes, the geometry weakens the plain frustum culling. Looking up, the opposite valleys are "in frustum" so the main strategy is distance tiering.
zkauble3310··on Show HN: A Walkable O'Neill Cylinder in the BrowserI've been fascinated by O'Neill cylinders my whole life. I directed the build w/ Claude Code, and the modeling mostly Claude driving Blender through MCP. Lots and lots of prompts, tweaks, performance tuning. It's been a absolute pleasure.