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ziyasal

31 karma · joined October 31, 2012

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ziyasal··on The Token Compression Illusion: Why I'm Skeptical of RTK
> Mainstream CLIs and developer tools can easily ship a native --compact or --json-stream flag tailored for LLM consumption.

Until they do, they won't soon , rtk, caveman, ponytail and many others are just trying to address every growing costs (for 2K org, its around 2.5M, for now), so these are trade-offs we are all know and adjusting, but unlike the author claims we know the trade-off well and forking these tools, benchmarking, verifying the output quality matches our needs and so on to make it work for us, so no blindly.

For solo devs, yes, they might not really need it, self hosting another model to save would be better option. But for orgs thats a spicy part.

Yes, its good that we see these articles are shedding some light but like we do with these tools, lets also consume these articles with a grain of salt.

ziyasal··on AI IDE Plugin: Did you get it?
Quietly fixes messy prompts — typos, dropped words, thumb-typed, half-awake — so Models gets it the first time.

Supports: Claude Code, Cursor, OpenCode

ziyasal··on Agentjail: Minimal Linux sandbox for running untrusted code/apps/agents
Minimal Linux sandbox for running untrusted code. Built for AI agents, build systems, and any scenario where you need to execute code you didn't write.
ziyasal··on Ask HN: What are you working on? (January 2026)
I've been building a platform that lets you describe a multiplayer game idea in natural language and generates full-stack code for it—frontend (PixiJS, Phaser, Babylon, or Three.js) plus backend (KaosEngine real-time multiplayer framework). You can iterate via chat, preview live, sync to GitHub, and deploy.

Stack overview:

Networking — Rust-powered WebSocket + RUDP with fast ring buffers — https://github.com/bugthesystem/Kaos

Game Server Framework — Rust-powered Matchmaking, Lua runtime with hot-reload, leaderboards, storage, chat, rooms, social features (friends, etc.)

SDKs — Rust, TypeScript/JavaScript, Unity, Godot, Defold

Game Studio — AI-assisted builder (similar to Lovable.dev), Monaco-based Lua/HTML IDE, live preview with hot-reload for both backend and frontend, one-click deploy

Early results are promising. Would love feedback from folks who've worked on similar problems or have thoughts on the approach.

Planning to spin up a Discord and public playground in a week or two for anyone interested in early access.

– Sia

ziyasal··on Ask HN: How can we make our AI/MCP Security product reach audiences?
Hey thanks for the reply, standalone would be an option noted, also we have audit logs, and Splunk integration support but we will improve "auditability", thanks for the suggestions.
ziyasal··on Show HN: CyberCage – Security platform for AI tools and MCP servers
Thanks for the comment, the inspection coverage going to be available all network interactions with AI domains (in private beta) not only MCPs in a few weeks.
ziyasal··on Show HN: CyberCage – Security platform for AI tools and MCP servers
Here is the full list of supported AI Assistants and IDEs: Claude Desktop, Claude Code, VS Code, Cursor, Windsurf, Zed, Kiro, Codex CLI, Antigravity, IntelliJ IDEA, and n8n (<https://www.npmjs.com/package/@cybercage/n8n-nodes-mcp-tool>).

More: https://docs.cybercage.io/

ziyasal··on Ask HN: What are you working on? (July 2025)
I'm working on this, improving in every iteration. (Documentation needs to be updated as well)

https://github.com/bugthesystem/Flux

Flux is a high-performance message transport library for Rust that implements patterns inspired by LMAX Disruptor and Aeron. It provides lock-free inter-process communication (IPC), UDP transport, and reliable UDP with optimized memory management for applications with low latency requirements.

ziyasal··on Flux is a high-performance, zero-copy message transport library for Rust
Ahaha, yeah it fails to align thats true, but still not that bad on documenting

(BTW documentation needs to be updated, I already put a note for this concern in the Readme ..)

ziyasal··on Flux is a high-performance, zero-copy message transport library for Rust
Flux is a high-performance, zero-copy message transport library for Rust, designed for ultra-low-latency applications requiring maximum throughput. It is built on patterns & practices inspired by LMAX Disruptor and Aeron, with modern Rust optimizations.
ziyasal··on PhantomGPU: GPU performance emulator to benchmark ML models on virtual GPUs
Please bear in mind: Its still in development to increase accuracy and cover more models but could be useful for research purposes.
ziyasal··on PhantomGPU: GPU performance emulator to benchmark ML models on virtual GPUs
PhantomGPU is an -experimental- GPU performance emulator that lets you benchmark ML models on virtual GPUs with validated accuracy. Compare performance across different GPUs and estimate costs without access to physical hardware.
ziyasal··on Ask HN: A modern-looking UML diagram tool?
It's actually a good one, I'd recommend too
ziyasal··on Show HN: Realtime, self-hosted monitoring for Node.js inspired by GitHub Status
for hapijs: https://github.com/ziyasal/hapijs-status-monitor
ziyasal··on Show HN: Realtime, self-hosted monitoring for Node.js inspired by GitHub Status
https://github.com/ziyasal/hapijs-status-monitor
ziyasal··on Show HN: Turkish Prime Minister manhandles citizen @Soma @Turkey
Video has been deleted by Turkish Government from Youtube. Alternative available at here http://www.dailymotion.com/video/x1ut124_erdogan-vatandasi-b...