748 karma · joined July 28, 2014
I just wonder if the people that are affected effectively voted for it.
I really wonder how this Cynthia Crouse person from El Paso, TX voted.
I also applaud you for not using the mainstream thing. That’s good too.
Yes. I want my desktop and mobile systems to have a widely deployed system for beaming files and text quickly. That’s like a fundamental feature that most platforms don’t even attempt to figure out.
> iMessage... do we really want to encourage that behavior?
Yes. I want to encourage companies shipping a widely used, secure, native, cross-device messaging feature consistently over the course of almost two decades with no ads or annoying features like stories and communities.
I also wanna add that iMessage is one of the few widely used apps out there that doesn’t require a smartphone to be alive for it to consistently work. I could put the thing on a desktop in my office and use it like email if I wanted. With many of the others it is very hard to get away from the mobile experience that can be very attention grabbing.
I’m not sure the community needs that much support from apple either. Lot of projects have figured out how to targete AIR directly by now.
Also who cares if the wine exe itself can run as x86? Ideally you want something that resembles windows chpe where the loader is native but works with the translator to bridge translated game code to native sys/lib calls.
How does this actually help Apple customers have a better experience in some unique way that live translation to Metal does not? Runtime GPU compilers already do plenty of runtime translation; having worked on several I could be convinced having a simpler interop layer would make things smoother but your argument comes across as ideological more than about shipping product.
> Their strategy trying to push proprietary solutions simply doesnt work when their OS have 2% of PC gaming market share.
Hardly anyone one uses their proprietary solution (Metal) directly. But that doesn't mean Vulkan is going to be some panacea of gamer/game-dev adoption.
> Apple announced game porting toolkit 3 years ago and no one uses it. Well, unless Apple fund ports as PR stunts.
While I agree its not that widely used for porting actual games, I think a lot more people probably do use D3DMetal to run Windows games on mac.
It provides a path for Rosetta and Wine to handle what they are good at while letting Apple handle the shader lowering in many cases better then dxvk -> moltenvk -> metal (or whatever the new state of the art thing is, I forget the name).
It’s not JUST for helping with manual porting of the cpu side code.
You really don’t need Apple to support 32Bit x86 macOS games when it’s not much more overhead to run windows x86 games (which is easily the better library to spend time Optimizing for).
He doesn’t seem to be talking about conservatives or republicans broadly; seems like he’s focusing on a much smaller minority of people in society with very specific and fringe views. Perhaps it is “bias” to lump these people with the rest of conservatives.