AlphaGo obviously made mistakes in game 4 under the pressure from LSD's brilliant play. I'd like to know if the "dumb moves" are caused by the lack of pro data or some more fundamental flaws with the algorithm/methodology. AlphaGo was trained on millions of amateur games, but if Google/Deepmind builds a website where people (including prop players) can play with AlphaGo, it would be interesting to see who improves faster.