48 karma · joined August 22, 2015
For game developers using these engines, if they take optimization seriously, they typically make adjustments to lighting, LOD, loading, and model details or shaders on console platforms to achieve a similar visual effect while meeting the targeted performance goals. This is why you usually get better performance on a console at the same price point compared to a PC, aside from the subsidies provided by Sony.
My province, the NCEE had Calculus, linear algebra and inequality and it's choose two from three.
Students tend to choose this (if it's availble in that area) because it's generally easy. And if you're like me, not good at computing numbers, you would choose inequality (mean inequality and Cauchy's Inequality in most cases) as you only need to do some transformation to the problem. Some students will do matrix if they cannot solve this quick enough.
These were my experience, I do heard that recent education revolution was moving inequality to compulsory but removed Cauchy and so on.
BTW, I don't understand how analytical geometry can be replaced by calculus and linear algebra.
And also recently we saw GPT that generates articles, waifulabs that generates ... waifus... to be honest I cannot perceive the difference since all of them are "learning" (in a mechanical way of human created knowledge.