57 karma · joined January 5, 2017
It's amazing how such a small change makes it so much more difficult to use the Firefox dev tools compared to Chrome. Sometimes I just want to toggle between CSS values and see what is changing, or undo a few changes I made.
And what exactly is the alternative option for them there? They can either follow the rules in China or completely lose all of their business. That is on China, not Apple.
There are a few things that need to be accomplished before widespread adoption:
- Removal of wires. It restricts movement too much and removes immersion. The new HTC headset is a step toward this.
- Higher resolution screens. VR AMOLEDs like this are a step in the right direction.
- Prices for GPUs need to go down, and/or a few more years are needed for average computers to be able to render high frame-rates without breaking the bank.
- Headsets need to be lighter and smaller.
- Removal of sensor placement the room. This will be harder to do, but cameras/sensors built on the headsets themselves could potentially accomplish this.
The way I see it, we're in the iPhone 1 stage of VR right now. Imagine the iPhone X version: lighter, smaller, higher resolution, more colors, higher frame-rate, less hassle. These are all inevitabilities, and at that point it will become much easier to adopt the technology. We're also missing a true "killer app" that will get people to purchase a headset JUST for that. I think it will take some sort of truly massive MMO the likes of WoW to accomplish that.
The future is definitely exciting in this field. I hope hardware vendors don't give up and can see the light at the end of the tunnel.