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wyattferguson

22 karma · joined July 31, 2012

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wyattferguson··on Game of Life for the Original Game Boy
I coded a port of Conway's Game of Life for the original game boy. I thought it was neat. If anyone has any questions about it or GB development I will do my best to answer.
wyattferguson··on Show HN (again): Thanks for the feedback heres Perks 2.0
Thanks for letting me know about this, it should be patched up now.
wyattferguson··on Show HN (again): Thanks for the feedback heres Perks 2.0
Thanks for letting me know about that, I just patched it up (forgot to uncomment a piece of code)
wyattferguson··on Show HN: Perks - Twitter on Autopilot
Hi All, Im the dev behind the site and I thought I would clear up a couple of common questions/misconceptions about Perks.

1.When dont bulk follow and unfollow, we try to pick out users who are related to you and have a high likely hood of following back.

2.I can assure you we dont just have an army of bots just following each other, in a giant follow train / ponzi follower scheme.

3.When were generating tweets for users, its based around the users interests and (hopefully) recent relevant news on that topic.

4.We've had alot of people mention not liking to enter a CC for the trail, and were looking into changing that in the near future.

If anyone is curious why we made Perks, it was because we hated all those 'GET FOLLOWERS FAST', or 'THOUSANDS OF NEW FOLLOWERS A DAY' services, they're sleazy and amazingly spammy, and bad for the entire Twitter community. So were trying to create a tool that automates alot of the tasks that a small business would common have to spend alot of time on, and try to provide real growth and interaction for those businesses, and not sketchy follow trains.